Skyrise
September 15th, 2004, 10:57 PM
Dear Arryena Citizens,
I've been walking around with Arryena City in my head for over 2 years now. You people are the wonderful community that can make it happen :).
The problem is right now I don't have time to really really set up things perfectly, so I have a 50% concept down on paper and it's far from finished but I'll share my thoughts with you anyhow :)
Arryena City
What is Arryena City?
Arryena City is a 3 dimensional online city that is build and maintained by a group of people. It can be compared to a 3 dimensional version of Sim City that and is a 3d scene. For now Arryena is built with Bryce 5 software.
Vision
Arryena City has been a vision for over three years now. After I saw Kevin Cappis’ site Surrealplaces.com I started building myself and wondered wether a group of people could build a city together.
The only thing missing in the evolution of Arryena City was a dedicated enthausiastic community like Skyscrapercity.com
Participation
Everyone interested can participate in the Arryena City project just like the SSC project. The software that is used to build Arryena City is Bryce 5, I will explain why later on (in chapter *software).
Just like at SSC anyone can contribute a building by launching a topic with a poll to have other people rate the building.
Actually, Arryena City is just as dead as SSC if no one participates in the project.
Construction Process
Arryena City will steadily grow by submissions of the Arryena citizens (you) and will eventually be an incredible virtual metropolis.
The whole Construction Process is like that of SSC except for a few minor differences.
Construction Sites aren’t freely available like in SSC, but constructions sites are being released for a specific building type with specific requirements or lots can be requested by architects/firms and/or Arryena citizens.
Requirements include building maximum (and minimum) hights,
land value (which also affects mininimum and maximum building hights),
building style (Art-deco, International Style, Post-Modern, New Art Deco, Modern, Futuristic etc.),
minimum rating to be build
and the building has to fit in to it’s surroundings.
Also we could incorporate design competitions for specific high-demand lots where multiple designs are made by various architects and only one gets to be build.
Arryena City Council
The Arryena City Council (consisting of the X most participating members) decides over global Arryena City policies; building requirements, approve projects, release lots, etc etc.
Also the Arryena City Council is charged by the maintenance and updating of the City.
Arryena City Map
Arryena City is located on an Island Group in the middle of the Atlantic Ocean just north of the Equator. The City is build on two Islands; Atlanthena, the older, more residential and Midtown Manhattan resembling part of the city, which is said to be one of the possible locations of ancient Atlantis. Atlanthena started to flourish during the late 1800’s.
Cyerra, the second of the two Islands is a rocky vulcanic Island. Because of it’s rocky hard terrain it was harder to build there and only started to really flourish in the 1960’s. Therefore Cyerra more resembles Hong Kong, New York’s Financial District (DownTown) and San Fransisco (because of it’s hilly terrain).
SSC vs Arryena City
In many views SSC and Arryena City are identical. The only main difference is that SSC is pixel-art 2d and Arryena City is 3 dimensional.
Actually a lot of beautifully made up buildings of SSC would fit wonderfully in Arryena City.
I personally would LOVE a conversion-team that converts the best and beautiful SSC buildings from SSC to Arryena City.
Software (and requirements)
For now, I (and Kevin Cappis, author of Surrealplaces.com also) use(d) Bryce 5 to build the 3d cities. Kevin recently transferred to 3dsMAX (4) but I think Bryce 5 is still the best standard we should use.
That is because:
Bryce 5 is relatively easy to learn and therefore relatively accesible to all the more and less experienced 3d Arryena Architects.
You can make real great buildings using Bryce 5 (only REALLY organic buildings are hard of impossible).
Bryce 5 can render pretty large scenes (if you have enough memory).
Bryce 5 uses materials which, provided with a little skill, can make really realistic looking facades, also this rules out the texturing, which is really hard for some among us.
Next to Bryce 5 the Arryena City project is going to use a huge File-transfer server for uploading and downloading new buildings.
A new building in Bryce format reaches a good 5 to 30 MB soon. This might be a problem to some of us, but if we have a good fileserver it would be ok.
Tell me what you think of it!
I've been walking around with Arryena City in my head for over 2 years now. You people are the wonderful community that can make it happen :).
The problem is right now I don't have time to really really set up things perfectly, so I have a 50% concept down on paper and it's far from finished but I'll share my thoughts with you anyhow :)
Arryena City
What is Arryena City?
Arryena City is a 3 dimensional online city that is build and maintained by a group of people. It can be compared to a 3 dimensional version of Sim City that and is a 3d scene. For now Arryena is built with Bryce 5 software.
Vision
Arryena City has been a vision for over three years now. After I saw Kevin Cappis’ site Surrealplaces.com I started building myself and wondered wether a group of people could build a city together.
The only thing missing in the evolution of Arryena City was a dedicated enthausiastic community like Skyscrapercity.com
Participation
Everyone interested can participate in the Arryena City project just like the SSC project. The software that is used to build Arryena City is Bryce 5, I will explain why later on (in chapter *software).
Just like at SSC anyone can contribute a building by launching a topic with a poll to have other people rate the building.
Actually, Arryena City is just as dead as SSC if no one participates in the project.
Construction Process
Arryena City will steadily grow by submissions of the Arryena citizens (you) and will eventually be an incredible virtual metropolis.
The whole Construction Process is like that of SSC except for a few minor differences.
Construction Sites aren’t freely available like in SSC, but constructions sites are being released for a specific building type with specific requirements or lots can be requested by architects/firms and/or Arryena citizens.
Requirements include building maximum (and minimum) hights,
land value (which also affects mininimum and maximum building hights),
building style (Art-deco, International Style, Post-Modern, New Art Deco, Modern, Futuristic etc.),
minimum rating to be build
and the building has to fit in to it’s surroundings.
Also we could incorporate design competitions for specific high-demand lots where multiple designs are made by various architects and only one gets to be build.
Arryena City Council
The Arryena City Council (consisting of the X most participating members) decides over global Arryena City policies; building requirements, approve projects, release lots, etc etc.
Also the Arryena City Council is charged by the maintenance and updating of the City.
Arryena City Map
Arryena City is located on an Island Group in the middle of the Atlantic Ocean just north of the Equator. The City is build on two Islands; Atlanthena, the older, more residential and Midtown Manhattan resembling part of the city, which is said to be one of the possible locations of ancient Atlantis. Atlanthena started to flourish during the late 1800’s.
Cyerra, the second of the two Islands is a rocky vulcanic Island. Because of it’s rocky hard terrain it was harder to build there and only started to really flourish in the 1960’s. Therefore Cyerra more resembles Hong Kong, New York’s Financial District (DownTown) and San Fransisco (because of it’s hilly terrain).
SSC vs Arryena City
In many views SSC and Arryena City are identical. The only main difference is that SSC is pixel-art 2d and Arryena City is 3 dimensional.
Actually a lot of beautifully made up buildings of SSC would fit wonderfully in Arryena City.
I personally would LOVE a conversion-team that converts the best and beautiful SSC buildings from SSC to Arryena City.
Software (and requirements)
For now, I (and Kevin Cappis, author of Surrealplaces.com also) use(d) Bryce 5 to build the 3d cities. Kevin recently transferred to 3dsMAX (4) but I think Bryce 5 is still the best standard we should use.
That is because:
Bryce 5 is relatively easy to learn and therefore relatively accesible to all the more and less experienced 3d Arryena Architects.
You can make real great buildings using Bryce 5 (only REALLY organic buildings are hard of impossible).
Bryce 5 can render pretty large scenes (if you have enough memory).
Bryce 5 uses materials which, provided with a little skill, can make really realistic looking facades, also this rules out the texturing, which is really hard for some among us.
Next to Bryce 5 the Arryena City project is going to use a huge File-transfer server for uploading and downloading new buildings.
A new building in Bryce format reaches a good 5 to 30 MB soon. This might be a problem to some of us, but if we have a good fileserver it would be ok.
Tell me what you think of it!