View Full Version : Sketchup - A step by step lesson
mrbrett February 24th, 2007, 12:17 AM Hello everyone,
I've had a million Private messages from a bunch of you for help on making building's in Sketchup. I don't know how well this will work but I am going to post a step by step, from concept, to modeling in sketchup, to rendering in 3DS Max. I will be posting screenshots, and possible videos to go with each lesson. I will post a lesson at a time Sound like a good idea? Good! If not, I'm going to do it anyway.
Here is the table of contents: (Will get larger)
Mid-Rise 3 story Retail/Office Building.
Lesson One: Basic Building Shape. POSTED! Link (http://www.skyscrapercity.com/showpost.php?p=11879274&postcount=2)
Lesson Two: Basic Materials (Painting). POSTED! Link (http://www.skyscrapercity.com/showpost.php?p=11940436&postcount=12)
Lesson Three: Building Support Details
Lesson Four: TBA
Lesson Five: TBA
mrbrett February 24th, 2007, 01:39 AM Lesson One: Basic Building Shape:
As I mention before, I will be posting lessons, when time allows. Depending on the difficulty, I may post videos as well. OK onto the first lesson.
My ideas usually stem from a detail I see in a building, and then I go from there and let the imagination run wild. The important thing is to keep trying things, I always add stuff to my buildings all the time and hate it. I remove whatever I did and try something else.
With that said, what I want to do is a mid-rise 3 story building with retail at the bottom and two stories of office space. I want it to be an expensive looking building, with nice modern details. The building will reside on the corner of the street.
First Step:
This is the basic shape I wanted, about 12,000 square feet a floor (sorry Europeans, I'm a spoiled American and refuse to learn the metric system. Accept it.) The bottom floor (retail) is 20' high and the other floors (office) are 15' high respectively. I created lines to seperate my floors as a guide for now.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step1.jpg
Step 2:
This is the detail that I saw in real life that fascinated me. The outer supports of the building did not reach the roof, so I decided to incorporate architectual detail into the building. I drew an outline her to get an idea of the look. The supports will end about 5' from the top of the roof
http://www.slapdashbravado.com/tutorials/themet/lesson1/step2.jpg
Step 3:
I extended the roof overhang out 5' from the building. I used the follow me tool to follow the roof line. (Video Demo (http://www.slapdashbravado.com/tutorials/themet/lesson1/less1_follow.avi)).
http://www.slapdashbravado.com/tutorials/themet/lesson1/step3.jpg
Step 4 and 5:
Create the footprint (plane) for the support and select all of it and create component. I named it support1, descriptive huh? Then edit the component and pull it to the top of the outline.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step4.jpg
http://www.slapdashbravado.com/tutorials/themet/lesson1/step5.jpg
Step 6:
Copy the component you just made and rotate it 45 degrees and connect it to the other support outline.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step6.jpg
Step 7:
Create another support footprint for the rest of the building. Make it a component.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step7.jpg
Step 8:
Copy the component along the building 15' apart from each other.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step8.jpg
Step 9:
the other side as well.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step9.jpg
Step 10:
Edit one of the components and pull the support plane all the way to the same level as the as the first supports we made.
http://www.slapdashbravado.com/tutorials/themet/lesson1/step10.jpg
And here it is our basic shape, not very exciting but it will be. I promise.
Here is the model up to this point (http://www.slapdashbravado.com/tutorials/themet/lesson1/Lesson1.skp)
Brendan February 24th, 2007, 02:10 AM Thanks Brett!
Yeah I was about to send you another PM asking for a Step 3 Tutorial, now there is no need.
Thanks.
philvia February 24th, 2007, 06:25 AM can't wait for #4 and #5
jc84144 February 24th, 2007, 06:28 AM Great lesson ;)
Although i do prefer the video tutorails, but this is still great :)
xiaoluis February 25th, 2007, 01:53 AM Oh my god!! you are da profesor!
mrbrett February 25th, 2007, 09:52 PM Thanks everyone...
I added a video demo of the follow me tool. Lesson 2 is coming up later today. Oh and also, as things get more complicated I will be adding more video demos.
soup or man February 25th, 2007, 10:51 PM Quick question (anyone can answer this): How do make curved glass?
malec February 25th, 2007, 11:48 PM ^^ Depends what kind of curve, generally you just make your curve and paint it with a transparent texture.
FlowFlow February 27th, 2007, 11:44 AM how bout adding the old videos?
mrbrett February 28th, 2007, 05:00 AM how bout adding the old videos?
They are still up: do a search. :)
mrbrett February 28th, 2007, 05:27 AM LESSON 2:
Sorry guys, the past two days my web server was being a little bitch, and wouldn't let me upload anything. Remember the video files are large so you may want to right-click and save them to your computer... Also at the bottom I have attached the model and textures complete after lesson 2 for reference.
Anyway:
Step 1:
OK now that we have our basic it shape, we need some basic materials, this video goes over basic material creation and painting.
Step 1 Video (16MB) (http://www.slapdashbravado.com/tutorials/themet/lesson2/step1.avi)
After your done you should have something that looks like this:
http://www.slapdashbravado.com/tutorials/themet/lesson2/step1.jpg
Step 2:
Now we are going to "paint" or texture the buildings supports, this next video demonstrates manipulating a texture. We create a new texture from manipulating a current texture.
Step 1 Video (26MB) (http://www.slapdashbravado.com/tutorials/themet/lesson2/step2.avi)
You should have something that looks like this:
http://www.slapdashbravado.com/tutorials/themet/lesson2/step2.jpg
http://www.slapdashbravado.com/tutorials/themet/lesson2/step2a.jpg
... and that is basically it for Lesson 2.
I am providing the model up to this point to see what your model should look like. The zip file contains the model and the textures. Lesson 2 Model and Textures (1 MB) (http://www.slapdashbravado.com/tutorials/themet/lesson2/lesson2.zip)
Brendan February 28th, 2007, 07:14 AM Thankyou Brett. :)
zee February 28th, 2007, 07:18 PM thanx brett
mrbrett March 1st, 2007, 02:11 AM You're welcome... Hopefully people will find this useful.
jc84144 March 7th, 2007, 11:07 PM thanks
jc84144 March 7th, 2007, 11:22 PM thanks
SkyLerm March 18th, 2007, 02:50 PM Nice textures on there!
serrot March 20th, 2007, 08:02 AM Hello everyone,
A while back i purchased the Sketchup Book all 500 pages of it and full of
great info...it is amazing how many hidden uses the icons have. The book can get a bit tedious at times but if you hunker down and read throught it plus do the exercises it is well worth it.
I got my copy from " At Last" and it was about $ 91.00
zee April 6th, 2007, 08:35 PM ^^ can u scan and post some of the pages from it which u think are interesting and teach something?
SouthernEuropean April 8th, 2007, 05:58 PM hello guys i need your help..I'm quite new to this forum and i am totally fascinated by your posts and i would like to upload some minor projects I'm working on at Google sketch -up..do you have any idea how to upload pictures from my work>is there any software i have to download or something like that to capture my buildings...?:) ,thanks
SouthernEuropean April 8th, 2007, 05:59 PM hello guys i need your help..I'm quite new to this forum and i am totally fascinated by your posts and i would like to upload some minor projects I'm working on at Google sketch -up..do you have any idea how to upload pictures from my work>is there any software i have to download or something like that to capture my buildings...?:) ,thanks
Chimaera April 9th, 2007, 01:05 AM Something I just learned in the sportarenas subforum, thread "design your own stadium": printscrn key, and then paste in Paint. For myself, I use a small program called Game Photographer.
SouthernEuropean April 9th, 2007, 01:50 AM Thanks a lot -i downloaded the game photographer it was very easy to find out how to capture screenshots but do you have any idea how i could make this into picture?i think i did but when i save it it cant find the file..also any ideas how to upload it her???Lol..by the way its not a serious project or something like that..but still..u know for me its the joy of showing others my work:happy:
Mo Rush April 9th, 2007, 04:35 AM i started off slowly with sketchup but one learns fast, its so quick and easy and does the job. it really doesnt take very long anymore to design anything
http://i129.photobucket.com/albums/p210/rfataar/2-8.jpg
SouthernEuropean April 9th, 2007, 05:18 AM mo rush,how did u capture the image what steps you followed exactly i mean..and how did you upload it?very nice stadium by the way,i think stadiums are hard to design
Mo Rush April 9th, 2007, 11:18 PM mo rush,how did u capture the image what steps you followed exactly i mean..and how did you upload it?very nice stadium by the way,i think stadiums are hard to design
Press printscreen on your keyboard [prtSc]
open Mspaint, press ctrl + v and save.
Joey313 April 12th, 2007, 08:44 PM wow that stadium is awsome
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