SteelCity32
July 18th, 2003, 11:46 PM
how many people does it take for the residential and office high rises to build?
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View Full Version : Highrises in SimCity4 SteelCity32 July 18th, 2003, 11:46 PM how many people does it take for the residential and office high rises to build? SteelCity32 July 19th, 2003, 12:33 AM I have 10,000 now, and they're still not building. n00bscraper July 19th, 2003, 03:50 AM 35,000++ Are you using SimCity v1.0? If yes then download the patch so that highrise will built even faster, maybe around 12,000++ you'll have Res. Highrise. If you want faster, then start modding the Res, Ind & Co demand caps. Hacksaw July 19th, 2003, 03:55 AM You need at least 30 000 residential population for res. highrises and a commercial pop of >45 000 for commercial talls. You also need enough demand and good desirability etc. etc. SeeMacau July 19th, 2003, 04:29 AM I got a lot of apartments high-rise buildings, but not office buidlings !! SteelCity32 July 19th, 2003, 05:19 AM I started a new city, and in 10 minutes I had 3,091 people and yes, I upgraded earlier. Kauls Calabucci July 19th, 2003, 07:07 AM Originally posted by Eric Wong I got a lot of apartments high-rise buildings, but not office buidlings !! i too n00bscraper July 19th, 2003, 07:44 AM http://www.angelfire.com/alt2/n00bscrapers/immense.jpg Look an immense skyline with just a population of 30,000++ with a neigbouring city population of 190,000++. Only 1 neighbour. This the effect of Patch #2. Without it, even with a population of 300,000 is hard to get this dense skyline. ;) n00bscraper July 19th, 2003, 07:44 AM Opps. Double post :Ț MILIUX July 19th, 2003, 07:55 AM no wonder... u used the cheats. You should be ashamed of yourself. ;) n00bscraper July 19th, 2003, 09:38 AM money cheat only. why should i be ashame of myself :bash: MILIUX July 19th, 2003, 02:19 PM Originally posted by n00bscraper money cheat only. why should i be ashame of myself :bash: Simcity 4 is about patience not a rush. kaleb777 July 19th, 2003, 02:37 PM Patience is Ok but it shouldn't be like it was before the patch where you had to go away and do something else while your city slowly developed or your debts were paid off. Are there two patches now? n00bscraper July 19th, 2003, 03:13 PM Are there two patches now? Yes there is. Simcity 4 is about patience not a rush I know but it depends on what type of city you planning to build. If you wants like to build a centrally well planned city, cheat is ofcourse is neccesary. So my city is an example of centrally planned city. I have some tiny blip village which now had transformed it self into an urban sprawl without cheats but patience. nick_taylor July 19th, 2003, 04:12 PM LOL - 38,000 with cheats - Ive got a city reaching 700,000 with my region into the millions - without cheating - it has been hard buts what I aimed for is realism - the more I do that - the more the population in my cities go up (grids are nice - but I dont seem to get massive density). I'll post a pic of my city (which is split down the middle by a lake) laters. n00bscraper July 20th, 2003, 04:01 AM When my city reaches a population of 852,000++, my city would start falling apart. Commute times would rose to 200-300 minutes. Sims would lost their job. High-tech industry pack-up and i am unable to sustain a reasonable income. At last the city would return to 10,000++ pop only :( SteelCity32 July 20th, 2003, 04:49 AM haha, I don't even know how to cheat to get people. Imperfect Ending July 20th, 2003, 08:08 AM It depends on the surrounding neighbor city and the education of the city.... I think When mine gets to about 20,000 I see Highrises & skyscrapers n00bscraper July 20th, 2003, 08:53 AM Originally posted by SteelCity33 haha, I don't even know how to cheat to get people. There's no cheat to get people unless modding. Even if modding, you only bring demand not peeps. The best way, you have your residents outside the metro area. In the metro area, build only commercial. Then it will be a nice contrast. To get a high demand of CS$$$ & CO$$$, you'll need at least 300,000 peeps in each neighbour. ;) nick_taylor July 21st, 2003, 12:45 AM Done without any form of cheating - pure skill and class - Mitre Lakes is well on the way towards 900,000 (it changes roughly 40,000k every month going up to 800,000). I think total natural cities instead of constant grid cities are crap - ive got 2 villages in there, as well as several (as americans say - traffic circles) roundabouts with subway stops in them. Cul-de-sacs, terrace housing, slums - natural and more productive and better than the grids (that produce higher densities) but are so boring. Mitre Lake is also on poor relief, with a massive lake/river down the middle restricting building space. My other city is okay - and I can get that up to 800,000 probs (thats got even worse relief). My other city is at around 150,000 (not shown here - its up in the north) and is based on a floodplain with many tributaries feeding into one major river :). The other city is all industrial (although I'm going to create that into one major slum city with 100'000,s with tons of mixed clean + dirty industry. The pics: http://www.angelfire.lycos.com/alt2/simcity4/simcity_01.JPG http://www.angelfire.lycos.com/alt2/simcity4/simcity_02.JPG http://www.angelfire.lycos.com/alt2/simcity4/simcity_03.JPG You won't believe how long it took to get that far :P n00bscraper July 21st, 2003, 11:02 AM Looks like you have more peeps than jobs. I can't gurantee but i guess your city will soon fall apart. There's one thread at Simtropolis.com explaining why a city would fall apart when over 500,000 peeps... nick_taylor July 21st, 2003, 08:11 PM Originally posted by n00bscraper Looks like you have more peeps than jobs. I can't gurantee but i guess your city will soon fall apart. There's one thread at Simtropolis.com explaining why a city would fall apart when over 500,000 peeps... Totally incorrect. Just because my region area is around 1.63million people, it doesnt mean I need 1.63million jobs. You have to remember that not everyone can work. You have say kids from 0-20 years not actually contributing to the economy. Then you have those who are retired (my health system is top notch so they live long lives, thus meaning there is actuallly a large percentage of those who are elderly - not in work and not contributing to the economy). So in fact I have scored a perfect balance - Ive had the occasional recession where 40,000 leave one month, but they come back say gradually over the next 5 months (at 10,000 each month - so that in the end I end up with 10,000 more peeps overall). In fact that city down in the corner (Edge City) that has been running for several hundred years (my better city is the one with the larger population: Mitre Lake and thats around 350 years old - my best go ever). I have noticed that it has fallen in population, primarily because it is competing with my next door city But I got regeneration ideas on hand :) Think real not gird ;) kaleb777 July 22nd, 2003, 10:03 AM Anyone else experiencing freeze-ups or crashes on a regular basis? n00bscraper July 22nd, 2003, 12:29 PM Originally posted by nick_taylor Totally incorrect. Just because my region area is around 1.63million people, it doesnt mean I need 1.63million jobs. You have to remember that not everyone can work. You have say kids from 0-20 years not actually contributing to the economy. Then you have those who are retired (my health system is top notch so they live long lives, thus meaning there is actuallly a large percentage of those who are elderly - not in work and not contributing to the economy). So in fact I have scored a perfect balance - Ive had the occasional recession where 40,000 leave one month, but they come back say gradually over the next 5 months (at 10,000 each month - so that in the end I end up with 10,000 more peeps overall). In fact that city down in the corner (Edge City) that has been running for several hundred years (my better city is the one with the larger population: Mitre Lake and thats around 350 years old - my best go ever). I have noticed that it has fallen in population, primarily because it is competing with my next door city But I got regeneration ideas on hand :) Think real not gird ;) Sorry for my rudeness on last post :) Anyways, you are really expert on playing SimCity4. AndrewC July 22nd, 2003, 03:55 PM My account on SC4.com doesn't work anymore, i tried creating a new one, but when i tried to register my game again, it wouldn't let it, so now i can't download buildings or get the patches. Any suggestions? nick_taylor July 22nd, 2003, 05:39 PM n00bscraper - did you cheat or use skill to get to 852,000 people - is that your whole region or just a city? AndrewC - I cant give you my pass/user because I gave it to someone else - it don't work - must be cookies - e-mail Maxis/EA with any problems :( n00bscraper July 23rd, 2003, 10:30 AM Originally posted by nick_taylor n00bscraper - did you cheat or use skill to get to 852,000 people - is that your whole region or just a city? AndrewC - I cant give you my pass/user because I gave it to someone else - it don't work - must be cookies - e-mail Maxis/EA with any problems :( I didn't use cheat. Play with full patience and no skill actually. My population for the city itself is 852,221 (real not est.). Region population is 1,344,200. Anyway my city is falling apart. 15 minutes ago, my city population rocket to 950,000++. Then 5 minutes later my city population drop to 852,221. The population is still dropping steeply. :( AndrewC - Patches & Building doesn't require Product Register, only Lot Editor & Cities. btw, nick_taylor, actually you are not allowed to give your user/pass to anyone. It's against the piracy law and if caught, you are in big trouble. nick_taylor July 23rd, 2003, 07:32 PM ah well :D How many cities do you have other than your large uber city? Do you have a screenshot of ure region - please post :) Im starting on some new city which will snake along the lake to the east of those screenshots. The northen area of the lake will just be several mini towns and villages :) A form of "green belt" (to seperate towns and villages in Britain with green areas). Ive been terraforming yesterday so no pop change yet :) Jasonhouse July 23rd, 2003, 08:03 PM Originally posted by AndrewC My account on SC4.com doesn't work anymore, i tried creating a new one, but when i tried to register my game again, it wouldn't let it, so now i can't download buildings or get the patches. Any suggestions? I've had the same problem all along. I e-mailed Maxis and never got a response. Kinda pisses me off really. nick_taylor July 23rd, 2003, 09:23 PM Originally posted by Jasonhouse I've had the same problem all along. I e-mailed Maxis and never got a response. Kinda pisses me off really. Try EA - Maxis suposedly don't even btoher responding to e-mail. If EA don't respond, then take it up with Trading Standards (thats for Britain, but I guess you have something similar?). GRRRRRRRRRRR :D AndrewC July 24th, 2003, 01:25 AM I'll phone Anne Bloody Robinson -- sorry, Nicky Cambell now --- Thats what i'll do!!! n00bscraper July 24th, 2003, 10:51 AM It's easy, goto Redwood, California. Bring a long your purchase receipt or ordering invoice of SimCity4, then tell them you are having problems with your account. Then they'll do the rest. n00bscraper July 24th, 2003, 10:54 AM Originally posted by nick_taylor ah well :D How many cities do you have other than your large uber city? Do you have a screenshot of ure region - please post :) Im starting on some new city which will snake along the lake to the east of those screenshots. The northen area of the lake will just be several mini towns and villages :) A form of "green belt" (to seperate towns and villages in Britain with green areas). Ive been terraforming yesterday so no pop change yet :) I don't have it with me now. Later when I play SimCity4, I'll get some shots for you. My region is kinda small, with four cities hor. and four cities vert. All the cities is medium sized except the centre which is a large city and most dense. 860,000++ peeps live in it. It has a downtown by the river. nick_taylor July 24th, 2003, 12:30 PM ive finally terraformed my next city and the surrounding cities (otherwise I wouldn't be able to reconcile edges). Im trying to grow it rapidly, sadly beginning with grid (at first you always need to do this to make money, and near the end I will redevelop it as some new estate :D) LoveCPH July 24th, 2003, 12:58 PM http://images.ea.com/eagames/official/sc4_rushhour/bridge.jpg nick_taylor July 24th, 2003, 07:55 PM Some more pics, and my newest and latest city (barely 12 hours old) My new city Kingminster - less than 12 hours old and already quite large (small in comparison to my other cities though) http://www.angelfire.lycos.com/alt2/simcity4/simcity_04.JPG Kingminster in the region view http://www.angelfire.lycos.com/alt2/simcity4/simcity_05.JPG My region reaching 2,000,000 citizens :) http://www.angelfire.lycos.com/alt2/simcity4/simcity_06.JPG LoveCPH July 24th, 2003, 09:47 PM Looks fantastic!!! Do u have any tips? :D freson July 24th, 2003, 10:14 PM Originally posted by LoveCPH Looks fantastic!!! Do u have any tips? :D i suppose,.... cheating? nick_taylor July 25th, 2003, 12:56 AM Originally posted by freson i suppose,.... cheating? I'm not sure if you are a) refering to my cities being created using cheats or b) refering to the tips and your advice being cheat? Anyway - its a hard job, start using the basic grids - dont go to high density first. Remember that schools, police etc arent required early on and that you can skimp on the water for a long time. Wind power can keep ya going till it becomes insufficient and you really need to move to coal - NEVER use gas, oil - its a waste of money. Nuclear in some ways is also a waste and Fusion is what you should aim for in the long term (its so cheap and takes up such little space and non-polluting). Use streets not roads - hell look at my map, a highway takes a bulk of the traffic, while I have very few roads (except for bridges, and connections with neighbour cities) - thus I have a very productive city (note however that the highway connects all my cities in the region (bar one which is really far away). Don't forget to build your rewards and to get your police, education in - ONLY WHEN YOU CAN AFFORD IT. I left my city to accumulate each month some $10,000 in profits, while my citizens commuted to work n the next door city while their homes had poor facilities. Gradually put them in - at least build one fire station by the pop of 10k-20k and get a school in by 30k. Don't forget be economical - make grids - dont make leafy suburbs until ure pop is well into 200,000-300,000 and your balance is good (ie your in the millions of $ and in the black each month). Make your terrain inventive - not a falt ground, but not to hilly or with poor relief. I am only beginning to really build into "villages" seperated by geography in my largest city (Mitre Lake - in the bottom corner - poor geography means I have built low density housing (although somehow accidently i put a high res square in and now its one of the largest residential properties in the whole game (if not the highest + largest) - it holds 16,000 people - kinda hard to believe :D)). My next task will be to complete a completely commuter city area only comprised of small towns and villages settled amongst hills (the top terraformed city) :) DrJoe July 25th, 2003, 02:09 AM i want this game.....off to Kazaa i go....sounds WAYYYYYYY harder than traditional SimCity games i don't if thats a good or bad thing. AndrewC July 25th, 2003, 03:12 PM Nick, good work, but i hate your cities, nothing like i how i like them :D My populations are nowhere near yours, but i like making proper sprawling cities with suburbs and city/town centres. Kingsminster - I'm having that :D great name! btw, rush hour site has some screenshots of some great resi buildings and stats that come with the expansion pack... LoveCPH July 25th, 2003, 10:13 PM I'm looking forward to buy the new game!! :) http://images.ea.com/eagames/official/sc4_rushhour/screenshots_fullsize/s3_05.jpg DrJoe July 25th, 2003, 10:49 PM You talkin about the Rush Hour add on to SC4....where you build transit and sh*t LoveCPH July 25th, 2003, 10:58 PM I think it's okay.. :) Features : Exciting New Transportation Options: Put things in motion by creating the one-way streets of San Francisco, wide avenues of New York, a ferry system of Seattle, or elevated train networks of Chicago. 50 New Structures: Add dozens of new buildings including massive rail yards, sprawling seaports, and high-tech helipads. Popular structures can also be added such as historic train stations, classic Americana road marks, and European tourist attractions. U-Drive It!: Take complete control over cars, helicopters, and ambulances on the streets of your city and guide them to their destination. Get your Sims moving, watch your rating score skyrocket, and earn new vehicle and building options. Expanded Building Sets: Designate one of three historical eras to your city or layout your city with an all-new building set based on Modern European architecture. Make Your Mark: Create signposts in key areas of your city to designate neighborhoods, districts, and points of interest. Place labels on streets, roads, mountains, and bodies of water to personalize your city. Mark areas for future expansion, or design a map of the city you live in. New Disasters: Watch out for thieves and carjackers wreaking havoc throughout your city. Can the police dispatch chase them down? Test your nerves and stop a car at the railroad crossing and watch what happens next. Looking for the big disaster? Start the UFO invasion and watch as Sims are abducted, buildings are destroyed, and crop circles are created. Attempt to take control of your own UFO and create a little havoc yourself. Maps and Tools: Track the ebb and flow of traffic, plan your growth, or map out how your Sims whisk from one city to another. goschio July 25th, 2003, 11:05 PM IŽam realy waiting for the modern european architecture set. I hope there some real skyscrapers included! nick_taylor July 26th, 2003, 07:42 PM I still wished that we could have it so that we had mega train stations (I mean on the scale of something like Liverpool St, Euston, Victoria, St Pancras, Kings Cross, London Bridge, etc - major train terminus' in London) which have multiple platforms - but no car parks (well that would be plain stupid). I think train stations could be limited down to either 2x1 or 2x2 lots. Bus stations should also become part of the road (ie not blocking off the lots behind, but on the pavement like in reality). Sunways should become more realistic - they bend just as much as trains - but they seem to be able to do right angles :S. The building variety needs to go through the roof. I want better bridge - bridges that don't raise up (take London - they arent rising high up in the air - but low to keep a good profile), more world landmarks - at least 20-30 more! Transportation rise also - River buses would be a good idea. So would high speed rail (Shikansen style) and trams (I think light rail is in the expansion) - these would go excellently with my ideas for major transportation hubs. Its good to know that dual carriageways will be introduced, and I also believe one way streets also. Roundabouts (or known in the US as traffic circles) would greatly add to the realism of some of my litle villages and towns on the edge of my cities :D (although you can make a poor and inefficient version like I have, which has a subway stop or plaza in the middle :D). Keep on building people!!!!!!!!!!!!!!!! nick_taylor July 28th, 2003, 04:57 PM YES - YES - YES - YES Finally 2,000,000 residents :P I need a faster computer now though - the region is starting to slow down :) http://www.angelfire.lycos.com/alt2/simcity4/simcity_07.JPG :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: :cheers: nick_taylor July 28th, 2003, 05:22 PM Might as well add some info: I found a mint Railway station lot based on a real life station in Japan - it looks like apartments, but has the train line underneath. Well anyway - Ive always wanted to create a real life train terminus (London has 14 rail line +tube hubs) and the lines snake out of the terminus and cross the river (the two black lines in Kingminster) :D to join the inter-region rail network which spans all cities (bar one which is right up in the corner and I'm gradually linking that with my motorway network :)). From the pic I posted - you can also notice in Kingminster a large area of industrial zoning (I hope this to become one of 3 total cities totally dependent on industry). Thing is - its already taken up about a 1/4 and only supplies some 80,000-100,000 jobs - I wish it could be denser :D. I wish also we could have some sort of Shikansen (bullet train) style rail service - it would make commuting such a doddle! HURRY UP RUSH HOUR - I need the new regional commuter map! A question: Do you have custom regions (eg my custom region is 4 x 4 large = 16 large city areas)???????????????? nick_taylor July 28th, 2003, 09:08 PM Oh my lovely city and its main park :) - can you see my main rail terminus - Lombard St Station? :) http://www.angelfire.lycos.com/alt2/simcity4/simcity_08.JPG Lombard Street Station (Main Rail Terminus in Kingminster :)) oooohhhhhhhh so nice and trendy looking http://www.angelfire.lycos.com/alt2/simcity4/simcity_09.JPG AndrewC July 28th, 2003, 09:55 PM Erm.... nice nick..... but does that station actually serve many people???? nick_taylor July 28th, 2003, 10:33 PM Yeah - 12,000 I think......................I got another train station terminus/hub - what ever u wanna call it which has part of the University on the front (looks kinda like London St Pancras) - but I'll use that in one of my other cities. AndrewC July 28th, 2003, 11:47 PM I am currently in the early years of Bisbane....ozzie ish name, but really gonna be a slight imitation of chicago.. freson July 29th, 2003, 01:41 AM Nice station nick!!!!! I found very difficult to built nice buidlings with the lot editor :cry: n00bscraper July 29th, 2003, 12:52 PM Great work...but i was wondering whether your train station serves as hotel as well...there's a swimming pool at the roof. nick_taylor July 29th, 2003, 08:37 PM Its a large train station based on a real life one in Japan - I got another one that is very sleek looking and would go ace in some historic quater - but unfortunately we dont have historic buildings!!!!!!!!!!!!!! nick_taylor July 30th, 2003, 12:59 AM http://www.angelfire.lycos.com/alt2/simcity4/simcity_10.JPG LoveCPH July 30th, 2003, 12:12 PM I cheated :( I needed the money... sorry :( nick_taylor July 30th, 2003, 02:17 PM Cheated? Whats your region population now that you cheated? This game is easy - its just very CPU intensive and slows me down in mass growth! AndrewC July 30th, 2003, 04:25 PM hell yeah, no need to cheat. Nick i have the same problem, my poor pc is too weak! nick_taylor July 30th, 2003, 07:28 PM A pic from my new city area: Manchester & Sutton Hills Its going to be mainly low residential (maybe one or two high rise). As you can see from the following screenshot, this whole city is going to be some sort of "commuter city area". With only one core town (pop round 40-40,000 max) and several villages scattered around the very hilly terrain (Im concentrating on the town and the really class 'alleys' and many park walks :D - a very nice lot to d/l from the Lot Exchange). http://www.angelfire.lycos.com/alt2/simcity4/simcity_11.JPG Magnus Sweden July 30th, 2003, 07:35 PM Do you make the cykelroads by your self or is it automatic??? nick_taylor July 30th, 2003, 07:54 PM They aint cycleways - well they could be multi use - but they are classed as pathways. It kinda takes a long time; you have to allign them in the right direction (it looks easy - but it is actually extremely hard!) - you need patience and money also (they dont cost no monthly fee i think - but have a boost to the surrounding area. So to compensate I add some parks :) Daccis July 31st, 2003, 11:35 AM Damn... Really nice looking cities. Gotta get new pc soon, sc3000 is feeling kinda old already :dunno: (well, after years of pretty intense playing :D) nick_taylor August 1st, 2003, 08:52 PM This is one of the major junctions in my road network - looks kinda plain - but it should be a massive crossing point between my industrial heartlands and the Inner Cities (I've yet to start on them, but they're going to be "big") and the Outer Cities - I think I might add another motorway (highways in america ;)) where all those commercial and residential lots are........also note that its a major rail crossing and rail depot (realism is a goal of mine in my cities :) - just a pity we can't have canals because I would have added those as well :D http://www.angelfire.lycos.com/alt2/simcity4/simcity_12.JPG My region - way into 2,000,000 people now :) Ive built up my northern commuter area of Manchester & Sutton Hills (the city with all the pretty alleys and park walks that I showed in an earlier picture), but turned to one of my major industrial centre.....Mountain Reach which was actually my second city and the key industrial city (and produces all the power and water and takes all the garbage) for my 1st city Edge City http://www.angelfire.lycos.com/alt2/simcity4/simcity_13.JPG Enjoy :) DrJoe August 1st, 2003, 11:34 PM Man i want to play this game....I Downloaded disk 1 and 2 from kazaa but i don't have a f*cking clue how to make them work...im not up on my computer skills. Oh well I still have SC3. nick_taylor August 2nd, 2003, 12:33 AM http://www.angelfire.lycos.com/alt2/simcity4/simcity_12.JPG I cant wait for Avenues and one way roads - because then I can make this "spaghetti" junction bec more realistic (god forbid if there was a road in reality like this :O Actually this has given me an idea - I'm gonna create a Docklands style development with docks and canals leadin out into a river :D Anyone else here got crazy junctions like mine - if so print screen them and host them here to show us all. DrJoe - how tight for cash are you - I could afford it and thats from one of the most expensive countries in the world :D AndrewC August 2nd, 2003, 02:03 AM Those junctions look crazy NIck! From Simcity.com http://simcity.ea.com/images/about/ep1screens_big_10.jpg Look! The Messeturm! http://simcity.ea.com/images/about/ep1screens_big_11.jpg These come with the rush hour expansion pack DrJoe August 2nd, 2003, 04:26 AM DrJoe - how tight for cash are you - I could afford it and thats from one of the most expensive countries in the world Haha actually i bought it today....what was holding me back was having all the stuff downloaded so everything that was needed to run the game was there...but i didnt have a clue how to make it all work...so basically i got sick of trying and bought the game...still have to install it though hopefully i can at least figure that out. freson August 2nd, 2003, 04:49 PM Originally posted by AndrewC Those junctions look crazy NIck! From Simcity.com http://simcity.ea.com/images/about/ep1screens_big_10.jpg Look! The Messeturm! http://simcity.ea.com/images/about/ep1screens_big_11.jpg These come with the rush hour expansion pack That buildings look so familiar ;) GOOD! European Landmarks Skyscrapes! AndrewC August 2nd, 2003, 07:01 PM I know!!! They're not actual landmarks, but Simcity has a habit of 'borrowing' famous building designs for their normal buildings ;) Manuel August 2nd, 2003, 07:40 PM @nick_taylor i've just read and see this thread for the first time now ! u've done an excellent job !!! congratulations !!!! :) keep us posted Nick ! nick_taylor August 2nd, 2003, 10:10 PM Thanks Manuel - do you play Sim City 4 also ? :) Anyways - Ive decided to upgrade the intersection/junction that I showed you earlier - its more "natural" - though I might add a few more trees later to really cover the landscape and try and blend the terrain together with the massive road network - I really cant wait for Rush Hour and 1 way roads - because then this "mess" will be more "realistic" and "functional". http://www.angelfire.lycos.com/alt2/simcity4/simcity_14.JPG LoveCPH August 2nd, 2003, 10:28 PM Originally posted by nick_taylor Cheated? Whats your region population now that you cheated? This game is easy - its just very CPU intensive and slows me down in mass growth! Not so big 50.000 + Anyway.. Is there are list over the new landmarks in Rush Hour Pack?? nick_taylor August 2nd, 2003, 10:59 PM Originally posted by LoveCPH Not so big 50.000 + Anyway.. Is there are list over the new landmarks in Rush Hour Pack?? ONLY 50,000 AND CHEATING - lol that is bad :D Ermmmm.......I dont think there is a landmark list yet, but expect loads more bridge types, buildings, landmarks (tunnels rumoured.......), one way streets, avenues, interaction with police, ambulance and fire engines (thought that sounds completely pointless and is really a pointless diversion from true problems like commuting, etc, more buildings, etc). Anyone got any pics of their cities that they would like to post? nick_taylor August 3rd, 2003, 12:34 AM LOL - I just downloaded from simcity.com the trailer for the Rush Hour expansion pack and its shows that you can not only drive the cop cars....but the ambulances (even shows a scene where you crash and blow up at a junction), a tank AND FIRE at buildings :D AND pilot an Apache Gunship :D. The video also shows a elevated train exiting a station, and an avenue being constructed, an old red + white 2 seater propellar plane taking off and one of the ferries leaving from the ferry terminals. nick_taylor August 3rd, 2003, 12:55 AM Some new pics from Rush Hour http://simcity.ea.com/images/about/ep1screens_big_6.jpg http://simcity.ea.com/images/about/ep1screens_big_7.jpg http://images.ea.com/eagames/official/sc4_rushhour/screenshots_fullsize/s2_05.jpg http://simcity.ea.com/images/about/ep1screens_big_9.jpg http://simcity.ea.com/images/about/ep1screens_big_8.jpg Spank August 3rd, 2003, 01:38 AM Will we be able to play with are existing cities with the rush hour expansion pack or will we have to start again? Bilyk Towers looks very nice! ditto August 3rd, 2003, 02:37 AM Hey This one is in Frankfurt....isn't the DB Tower? http://simcity.ea.com/images/about/ep1screens_big_11.jpg DrJoe August 3rd, 2003, 03:14 AM Haha driving cops cars and flying helicopters should be sweet. nick_taylor August 3rd, 2003, 11:59 AM Originally posted by Spank Will we be able to play with are existing cities with the rush hour expansion pack or will we have to start again? Bilyk Towers looks very nice! Well you will be able to - but you might requre to do some restructuring, ie putting in avenues! Other things should hopefully remain the same, such as water, etc..... The buildings do resemble buildings seen in Europe. One is definently a Messertern (sp?) from Frankfurt, dunno bout the others thoughs. D/l the movie its only 17MB I think :D quite funny actually to watch LoveCPH August 3rd, 2003, 12:57 PM Originally posted by ditto Hey This one is in Frankfurt....isn't the DB Tower? http://simcity.ea.com/images/about/ep1screens_big_11.jpg Yes it is.. http://www.zielske-photographie.de/fotos/frank/frankfurt1/103.jpg freson August 3rd, 2003, 12:59 PM Originally posted by ditto Hey This one is in Frankfurt....isn't the DB Tower? right;) nick_taylor August 3rd, 2003, 05:34 PM From the same city with that MASSIVE junction (something like 5 motorways/highways - wot ever ya call em :D) This oddly was only meant to be part of my other connecting city and a little backup for my industrial area (something of around 100,000+ (and increasing)industrial jobs :D). Looks like the game made a nice collection of commercial buildings - looks realistic and quaint :) (Dunno why - but this is only one of two residential areas - all buffeted by large hills covered in trees protected by the pollution of indutries - both are really dense :S) http://www.angelfire.lycos.com/alt2/simcity4/simcity_15.JPG This is a pic of the other residential centre in the far west. These are going to one of the many "corridors" that link into the central and main city area :) http://www.angelfire.lycos.com/alt2/simcity4/simcity_16.JPG By any chance do any of you have cities as large or larger than mine (this is mainly industrial - but ive boosted the city up to 123,000 residential - probably could get that up to 300,000 max :)) COME ON POST PICS OF URE CITIES! kaleb777 August 3rd, 2003, 07:13 PM Originally posted by nick_taylor Thanks Manuel - do you play Sim City 4 also ? :) Anyways - Ive decided to upgrade the intersection/junction that I showed you earlier - its more "natural" - though I might add a few more trees later to really cover the landscape and try and blend the terrain together with the massive road network - I really cant wait for Rush Hour and 1 way roads - because then this "mess" will be more "realistic" and "functional". http://www.angelfire.lycos.com/alt2/simcity4/simcity_14.JPG If you want to go for realism you need to level out the ground before you draw diagonal freeways. That stops the freeway deck from being all buckled like it's been through a 7.0 earthquake. You might want to rethink the sharp turns you have in your freeways too. It's much more challenging to try and create a freeway with few turns and that is mostly level. It's more realistic too.:) ditto August 4th, 2003, 06:30 AM Thanks, i thought that was the DB tower...looking sharp as usual..nick_taylor your cities are awesome! I just started Simcity 4 and i hav a basic question. How you do increase your Comercial $$$ demand (no cheating of course)? I think I done everything i possibly could to improve my city such as keeping my school, health, traffic, land value bars to the max. I've connected rail, highways, subway to other regions. I think i placed a fair share of parks & landmarks in my city. Also, i have the airport and convention centre in place...but my commercial demand is still low...:? Any tips out there? appreciate some thanks! AndrewC August 4th, 2003, 01:15 PM erm....just keep making your city bigger, the biggest offices will build once your population is in the 100,000s, you're doing everything else right. nick_taylor August 4th, 2003, 01:33 PM Kaleb777 - Yeah, but its takes long enough to fit all the roads and railways in that small area - I dunno bout you but there are some motorways in Britain that are as windy and bendy as those (the road route has to be diverted from ancient woodland, villages, houses, gardens, etc). I wanted to make this as perfect as possible and it wasted me several years of profits from taxes (to even construct this massive network that is kinda part of an "orbital" motorway network and mass interchange :). Im happy with it anyway and it will never be realistic without SimCity4 providing me with proper interchanges, instead of crappy cloverleafs and roads having to terminate (I would have prefered a roundabout so all the roads can converge on the main motorway that you see here). Ditto - I ask you this: - Do you have only one city? What is the population of that city? - If you have a region....How many cities in that region? What are the populations of those regions (including not only resident population but commercial and industrial jobs) - Have you placed all the rewards and things available to you? - Are your commute times long (mass transportation - if you city is large may I suggest using subway (thats if it has a pop of at least 200,000) - IMPORTANT: Do you have more residential than Commercial? (ie take a look at the following pic of one of my towns in my industrial cities) http://www.angelfire.lycos.com/alt2/simcity4/simcity_15.JPG This is all high dense res and commercial - see that there are a lot more people in a larger area than a commerical area. Think of it in real life terms. A City such as London has a lot of residential areas, but very little commercial land. This has in recent years caused rates per m2 to rapidly increase (becoming some of the highest in the world). Thus you need to create more floorspace to relieve the rising rates by increasing the floorspace space in less area........that means that you need to build up (ie scrapers). Just play by the same rules in SimCity and you can end up with a massive downtown and sprawling suburbs (but I prefer a massive medium high city (much like London) ditto August 4th, 2003, 05:57 PM Thanks for all your advice... Ahh, Simple solution to my problem! :bash: I think the main factor is my lack of residents in relation to commercial. Since my cities are predominantly commerical. I have three regions with population 50K, 160K, & 170K. Each city has the characteristics I mentioned before including all city ordinances enacted (except for nuclear free zone & youth curfew). Each city is making a monthly profit of 3,000K to 5,000K and it's layout is mostly a grid system....The only thing i'm proud of is my 160K city that has a sprawling network of subways (over 60 stations servicing average 600 ppl per station)..My only problem with one city is that one tract of land has suburban development. Which, just like in real life I quickly zoned and built in order to get some quick bucks......of course it's causing traffic problems and it's sucking the jobs from other cities. DnH August 4th, 2003, 10:25 PM PLEASE ANSWER!! how do ya get buildings like that?? i only got the common buildings like Empire state building etc.. please answer its important :P nick_taylor August 4th, 2003, 11:31 PM 1 - The Empire State Building is a landmark. 2 - You need large cities, my cities range from 15,000, 150,000, 250,000, 300,000, 650,000, 750,000 - My small ones are very tiny scraper wise - you need to build up to build up demand. 3 - Build with a high amount of residential ration to commercial density, ie say 5-10:1 ratio!!!!!!!! 4 - Have many regions, low taxes, all the rewards, large populations, good educated and healthy people, good mass transportation links (subway, rail, bus stops.......) Thats cause im in a rush - l8rs :D DnH August 4th, 2003, 11:39 PM okay.. but i only got the old simcity 4 with the new update from simcity.com i dont got rush hour.. and my computer is slow as hell.. 128 MB ram 1300 mhz kaleb777 August 4th, 2003, 11:43 PM SC needs a way to draw ramps like you can with roads but with more flexibility. Choose a starting point for a ramp on one freeway and draw the ramp to an end point at a different freeway. It also needs a way of starting and finishing freeways at street level. Personally I would also prefer the freeways to be at grade, and the surface streets being flyovers. ditto August 5th, 2003, 04:06 AM Originally posted by nick_taylor 1 - The Empire State Building is a landmark. 2 - You need large cities, my cities range from 15,000, 150,000, 250,000, 300,000, 650,000, 750,000 - My small ones are very tiny scraper wise - you need to build up to build up demand. 3 - Build with a high amount of residential ration to commercial density, ie say 5-10:1 ratio!!!!!!!! 4 - Have many regions, low taxes, all the rewards, large populations, good educated and healthy people, good mass transportation links (subway, rail, bus stops.......) Thats cause im in a rush - l8rs :D Again thanks...and my low commercial demand problem is gone..i rechecked my zoning and i forgot most of my densities are low to medium...Once i changed everything to high dense...well crap all bars including commercial went shooting to the top...now, it maintaining my high level of service in the midst of population boom....:cheers: Manuel August 5th, 2003, 02:58 PM some captures of my cities. It's been a while since I havent played the game. Cant wait for the transport pack. @Nick, you may recognise the city that inspired me, just 40m south of Bishops Stortford... A city region of a bit more than 2.3m http://www.photoways.com/partenaires/photoways/affiche_vignette.php?a=L2J3YWNnYCg5JjkkPT48NyknPX52d2w4LCkiKi8vJiYWD1VAUA== My densest city (340 000 ppl) http://www.photoways.com/partenaires/photoways/affiche_vignette.php?a=L2J3YWNnYCg5JjkkPT48NyknPX52d2w4LCkjKi8vJiYWD1VAUA== rush hour traffic http://www.photoways.com/partenaires/photoways/affiche_vignette.php?a=L2J3YWNnYCg5JjkkPT48NyknPX52d2w4KSorKi8vJiYWD1VAUA== im no big fan of mways, i prefer public transport ;) Newham as it was 60 years ago http://www.photoways.com/partenaires/photoways/affiche_vignette.php?a=L2J3YWNnYCg5JjkkPT48NyknPX52d2w4IC0rKC4lJykOVkFX some leafy suburbs in Richmond http://www.photoways.com/partenaires/photoways/affiche_vignette.php?a=L2J3YWNnYCg5JjkkPT48NyknPX52d2w4KSsjKi8vJiYWD1VAUA== DrJoe August 5th, 2003, 03:00 PM Lookin good. Imperfect Ending August 5th, 2003, 03:48 PM Did you add the trees in yourself? or did the house come like that? AndrewC August 5th, 2003, 05:26 PM They must have been added, and they have been added very well, if i may so. Thats a fine looking suburb. LoveCPH August 5th, 2003, 08:42 PM Nick Taylor and manuel! Fucking great!! :D @Nick I want to lose my money cause I got to many :( How do I do that? I got 95 millions. My pop in my first city ind my Berlin region are at 50.000. Is that good? How can I increase my commercial? kaleb777 August 5th, 2003, 11:03 PM Originally posted by Manuel some leafy suburbs in Richmond http://www.photoways.com/partenaires/photoways/affiche_vignette.php?a=L2J3YWNnYCg5JjkkPT48NyknPX52d2w4KSsjKi8vJiYWD1VAUA== How did you get the large sparse housing? If you plant trees does that raise the wealth status? I always thought that the trees were just window dressing for us and had no real effect on the Sims. It looks great? My cities all look like Newark NJ - a crowded, working class shit hole. Imperfect Ending August 6th, 2003, 05:08 AM Originally posted by kaleb777 How did you get the large sparse housing? If you plant trees does that raise the wealth status? I always thought that the trees were just window dressing for us and had no real effect on the Sims. It looks great? My cities all look like Newark NJ - a crowded, working class shit hole. Trees reduces pollution SteelCity32 August 6th, 2003, 05:38 AM now I have around 25,000 people...getting there. nick_taylor August 6th, 2003, 12:59 PM Originally posted by LoveCPH Nick Taylor and manuel! Fucking great!! :D @Nick I want to lose my money cause I got to many :( How do I do that? I got 95 millions. My pop in my first city ind my Berlin region are at 50.000. Is that good? How can I increase my commercial? 95,000,000?????? Bloody hell - I dont even get that high even if I set taxes to high and starve my citizens of healthcare, policing, etc :D. Max Ive got is 10,000,000 (and thats with leaving the game running while I went for a run :D). Spend the money on massive expansion, make lovely realisitc cities, a great healthcare, police coverage, most ordinances enacted, etc - but dont go as far as to criple your economy and be in the red year after year :D lol SteelCity33 - 25,000 - are u starving your city of rewards? power, water? education, enough commercial, residential and industrial zones? Yep - nice city Manuel - Sadly I can't really go into too much detail - especially with my 650,000 and 750,000 cities - the game tends to either crash every 5mins or slow down to a rate that it takes 10minsutes for a day to pass in the game :D He did plant trees and trees reduce pollution :). It is nice to know that you have attempted a real life city - a much harder job that mine :D - Im wondering how you are going to do The City and Bank :D thats going to be one hell of a mess :D. I doubt you would be able to get a real life, functional and economic underground system in there - the game is kinda poorly enginered in the way that subways are managed. Oh yeah Manuel - in my largest city, I created a "Crossrail" from my airport to the City Centre which then connected to the mainline stations :D Manuel August 6th, 2003, 01:49 PM @Nick I have a lot of trouble developping Central London. I've redone it 3-4 times and i always encounter the same pb, financial bankrupcy... CL is a huge provider of water, electricity and waste space. I should make it the other way around, with surrounding cities being providers... docklands is still a huge industrial site, as soon as everything is filled up, i will transform the area :D As for the City, I just managed to get the highest land value, but the city is not big enough yet. @Aquamadoor I planted those trees with my own hands :D I like details, but acknowledge that is getting harder and harder as the cities grown larger because of RAM pbs and time consumming pbs. @kaleb777 it is low density residential, away from industries, close to commercial activities, with astronomical land prices. tree planting may help increase land value marginally. nick_taylor August 6th, 2003, 03:00 PM Im having real problems with my region. No matter how small my city is, it crashes after 5mins - I think as soon as you go past 2,000,000 people the whole thing slows down :D Manuel what are your computer specs? (mine are AMD 1800XP, 256MB RAM, 40GB HDD, 64MB GeForce Ti200) I am going to get a new computer for Uni and it better be good enough to power my cities past the 5,000,000 mark :D Anyway here is my region (albeit missing one 300,000 city in the top corner :P - sometimes the show up blank on the region map and I couldn't be arsed to load it up (takes at least 5mins :D) and then save it and exit to region takes ttttttttooooooooooooo long :P http://www.angelfire.lycos.com/alt2/simcity4/sc4.JPG http://www.angelfire.lycos.com/alt2/simcity4/sc4a.JPG http://www.angelfire.lycos.com/alt2/simcity4/sc4b.JPG nick_taylor August 6th, 2003, 03:26 PM Manuel - I have used a method similar to your mass planting in leafy suburbs - although not to the same massive extent - the residents must be very fit if they have to keep cleaning up so many leaves and cutting them back as to stop them enveloping the house :D kaleb777 August 7th, 2003, 10:47 PM My game freezes up regularly. I have to keep saving it. I'm thinking of complaining to EA. missile September 1st, 2003, 04:05 AM I never use cheats but maybe that explains why I can't go very far lol. Someone mind telling me a few money cheats? Whats these patches I keep hearing about? Stratosphere 2020 September 21st, 2003, 05:19 PM Originally posted by kaleb777 My game freezes up regularly. I have to keep saving it. I'm thinking of complaining to EA. I think you need to upgrade your computer. Definately get the latest video card, expand your RAM. Many future games will require more from your computer. So while games are turning more complex your computer should not remain behind in time. UPGRADE! Imperfect Ending September 29th, 2003, 09:48 AM Originally posted by kaleb777 My game freezes up regularly. I have to keep saving it. I'm thinking of complaining to EA. I think its your comp.. freson September 30th, 2003, 04:19 PM High-rises is what we want!:D:guns1: http://www.imagestation.com/picture/sraid81/p023d4b51296c0069699b9e074557aa0f/faf2b5b3.jpg http://www.imagestation.com/picture/sraid81/pf601b3cea3c63e1e20a45717a0bc5d3e/faf2b636.jpg http://www.imagestation.com/picture/sraid81/p3576cf28edc05650f1bec679ef43c8a8/faf2b66c.jpg http://www.imagestation.com/picture/sraid81/p80defaf77d59ea1f3f889c7bd9fdb38d/faf2b6c5.jpg http://www.imagestation.com/picture/sraid81/pefb035134517fb590ea4819bc21c605b/faf2b774.jpg http://www.imagestation.com/picture/sraid81/p203abb17c06127b1d2328febbd63b17f/faf2b7db.jpg http://www.imagestation.com/picture/sraid81/p288ad791f89e851677d03a2d40d3dbe8/faf2b812.jpg http://www.imagestation.com/picture/sraid81/p6c85a30f41f62fb57f090efe49ffa39c/faf2b89d.jpg http://www.imagestation.com/picture/sraid81/p66bf23420aecad3975d51f9b56518808/faf2b8de.jpg http://www.imagestation.com/picture/sraid81/pf607cb24e6ef9d1861d6d8ade57e3677/faf2b939.jpg http://www.imagestation.com/picture/sraid81/pffb5d452c68a187ba63db417d0b08bfd/faf2b994.jpg http://www.imagestation.com/picture/sraid81/p7accaf9c386dcab1df4a198890708275/faf2ba52.jpg Magician September 30th, 2003, 04:49 PM What's the requirement for Simcity 4? I want to play... but don't know whether my PC can support or not. Imperfect Ending October 1st, 2003, 08:42 AM Its amazing how my city of 500 people became 2,000 after i selected the city after installing SC4RH. But then the comercial demand also went through the roof... they can't get enough comercial zones it seems... freson October 1st, 2003, 02:42 PM Originally posted by Magician What's the requirement for Simcity 4? I want to play... but don't know whether my PC can support or not. I run it on a Pentium 3 with 384 RAM and Gforce 4, it could work better, but anyway, I can play it very well:D LoveCPH October 5th, 2003, 03:36 PM Freson :cheers: Cool.. Style January 3rd, 2004, 09:03 PM What building holds the most? crazyjwalk July 29th, 2005, 02:32 AM 35,000++ Are you using SimCity v1.0? If yes then download the patch so that highrise will built even faster, maybe around 12,000++ you'll have Res. Highrise. If you want faster, then start modding the Res, Ind & Co demand caps. i was trying to find the file to mod the demand but i couldnt find it do u know which file it is? Giorgio July 29th, 2005, 02:23 PM Can you stop digging up old threads? this is from like 3 years ago... SS454 July 29th, 2005, 03:21 PM Whats wrong with an old thread? His question is still relevant. Cape Town Guy July 29th, 2005, 03:49 PM where do u get the mods from? ps. i dont see whats wrong either. Technetium July 29th, 2005, 08:33 PM You can get the mods from http://www.simtropolis.com and from http://www.simcity.com . I prefer simtropolis, because there you can find so much more mods than in simcity home page. Cape Town Guy July 29th, 2005, 10:27 PM thanks. Cape Town Guy July 29th, 2005, 10:42 PM where do you save them? Cape Town Guy July 29th, 2005, 10:48 PM never mind. found out. |