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Old May 13th, 2012, 05:04 AM   #7001
gll25
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So, I believe this one is finished, except for the inner courtyard. It's for an old plot of mine, and my intention was to make a museum (I thought about Atlantis Modern Art Museum - AMAM - or something like this). Is the lvl of detail ok right now? Do you like the project?





I'm not good at rendering, so just used the basic options in Kerkythea. That's why it doesnt really looks good.
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Old May 13th, 2012, 10:19 AM   #7002
earthbuilder
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nice, nice! Though I think you should thiken the roof abit so it looks more realsitc, and then add some airvents or so
Here are some links for them:

http://sketchup.google.com/3dwarehou...573143eba2e225 (Made by Ev from the forum! They are probably the best on the whole 3D warehouse)
http://sketchup.google.com/3dwarehou...f4&prevstart=0
http://sketchup.google.com/3dwarehou...9&prevstart=24
http://sketchup.google.com/3dwarehou...1&prevstart=36
http://sketchup.google.com/3dwarehou...b&prevstart=36
http://sketchup.google.com/3dwarehou...4&prevstart=48
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If We don't end war.....
War will end us...
- H. G. Wells

Check out my 3D projects:
http://www.skyscrapercity.com/showthread.php?t=1570589
http://www.skyscrapercity.com/showthread.php?t=1497145
http://www.skyscrapercity.com/showthread.php?t=1363777
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Old May 14th, 2012, 02:02 AM   #7003
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Well, I have no idea about the number of airvents a building need so...



is this enough?
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Old May 31st, 2012, 03:09 AM   #7004
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yes it is enough.
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Old May 31st, 2012, 03:23 AM   #7005
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I am wondering, should we begin to brainstorm ways to revive this dying project, or should we instead begin to brainstorm ways to make the next city better? For once I can say that there seemed to be much more participation in the last community city project than in this one... it lasted even until it was closed down.

What's your take?
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Old May 31st, 2012, 06:59 AM   #7006
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No need to shut this city down! It would be senseless to start another one.
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Old May 31st, 2012, 07:05 AM   #7007
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The reason why there is no one here atm. Is the exams. The whole forum has been dead lately.
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If We don't end war.....
War will end us...
- H. G. Wells

Check out my 3D projects:
http://www.skyscrapercity.com/showthread.php?t=1570589
http://www.skyscrapercity.com/showthread.php?t=1497145
http://www.skyscrapercity.com/showthread.php?t=1363777
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Old May 31st, 2012, 02:50 PM   #7008
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Ah ok, makes sense. Then let's wait and see if it picks up.
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Old May 31st, 2012, 05:05 PM   #7009
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really I do have exams yes but the main problem is I don't think anybody BUT Ds can do proper city renderings so we can get our bearings and decided on what our next project will look like in the city and decide whether it's good or not, we're just driving blind here.
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Old May 31st, 2012, 06:39 PM   #7010
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I think that I could pull it off. I mean. I know how DS made those renders, and I make mine just like it. So if someone could send me the filles, I would be more than happy to make the renders
Cause I don't think we should end the city just like that.
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If We don't end war.....
War will end us...
- H. G. Wells

Check out my 3D projects:
http://www.skyscrapercity.com/showthread.php?t=1570589
http://www.skyscrapercity.com/showthread.php?t=1497145
http://www.skyscrapercity.com/showthread.php?t=1363777
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Old May 31st, 2012, 06:47 PM   #7011
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Awesome, earthbuilder!

I think that's the main issue... if there is nobody to render the city as it's updated, what is the point of contributing new buildings/ continuing the project?

On the other hand, if we can continue to see it develop through even just some semi-regular rendering updates, then it gives incentive to our designers to continue their contributions. It's a vast, exciting project. I'd hate to see it end.
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Old May 31st, 2012, 06:47 PM   #7012
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Yes guys, no need to kill of the city or brainstorming

As you guys, my only problem atm it's the exams, and my next internship on the hospital. That's the main reason why i haven't been post either here or at SSC lately. It's a crazy world out there

Yes, Eartbuilder would do an excellent job! his last renders are amazing!

i will try to give it a shot next months, as well, trying to help Earthbuilder…. when Apple releases new mac's which should somewhere on the WWDC next week (i really need to update my pc… even more powerful)…

When i have the new mac, i will try out to render it as well… but not using Kerkythea, maybe using v-ray to see the difference.
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Old May 31st, 2012, 07:55 PM   #7013
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////edit//// null post.

Last edited by thryve; June 3rd, 2012 at 01:56 AM.
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Old June 6th, 2012, 10:04 PM   #7014
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Why aren't you guys make buildings with textures indeed of so many details? And maybe the buildings can be more in same style.

Sorry for my bad english
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Old June 6th, 2012, 10:44 PM   #7015
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details instead of textures make it look more realistic and the reason why they ain't the same style is because we haven't had an updated map and everybody has their own style so they default to that.
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Old June 7th, 2012, 12:49 AM   #7016
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I disagree. A cohesive city arises from a multiplicity of buildings which respect each other in terms of proportion and style. Of course, they can engage in their own style but always incorporating designs neighboring their own. Also, in the sense of this community project, doing more with less is better, because remember that not everyone, and I'm sure the majority of us, can't render or simply enjoy the full size of the city and all of its received projects. I would therefore love for people here to go back to textures, and make detailed only parts of the buildings that are essential to the project (it's highlight architectural quality), using textures and minor detailing for the rest.

Remember the last city, which never grew to a standstill because there were so many people involved in the project. I think it was in part because the set limit on megabytes and the use of textures allowed everyone to chip in their part (maintaining good visual realism), and to be able to render huge swathes of the city. I myself enjoyed looking at all of the skyscrapers built in the downtown area (which looked like Manhattan), and not having my pc crash, even when it was my old pc, which was reaaaaally old.

I also think that a set limit on megabytes forces people to do their best not only to stay withing their means in terms of memory (which is a good thing) but to simplify, and leave only what is essential to the project. It also forces people to make smaller, more qualitative projects that they finish (most of the time) in a short time, which means that they produce more in less time. To the contrary, I'm sure that, having no set MB limit, all of you who are engaged in highly-detailed buildings would continue trying to "perfect" the building, adding more and more details that, at the end, will never get to be rendered with any other building in the city because of the huge MB's -I know, I do it too xD-.

Remember that the main focus of this project is to allow us to create cities WITH OTHER PEOPLE; that entails giving other people an opportunity to help us create the city without having anyone's computer crash.
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Old June 7th, 2012, 04:02 AM   #7017
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The point of this city was to have DETAILED buildings that created a nice experience at street level for the people who would live in this city, from the very start.

We're not about to dumb down this vision now by using textures instead of fine details, and by stripping down the architecture of this city to something simple on a grandiose scale. This community city project has always been about the finer details, and that isn't set to change.
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Old June 7th, 2012, 11:56 AM   #7018
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You are absolutely right Thryve. there is NO reason why we should end this city, start making Textured buildings or anything else.
This city is waay better than the old community. Plus most of the insane designs from that city, is never going to be in this city, because of the fact, that it would take so long to do the model.
The reason why the community city is moving slow right now, is because of the exams, New school etc. I have said this before, and I still find it the very, sad in some way, thruth.
We all do know, that it's not only the Community city that is on a smaller hold. But also nearly every other project and thread in this forum.

So stop talking about ending the city or making it less detailed. That will not happen. NEVER.
If you find it a problem to add the needed details (Which has been turned down ALOT) or you can't find the time to do so.
Then simply stay out of the project.!
There is no reason to ruin it for those, who actually like building this city and working with the details needed pr. Model.

And about the renders. I said that I would start making some city renders. But I have exams my self atm. And honestly I find them abit more important to finish than the renders. Plus Ds' has to send me the last files before I can start rendering anything.
Those renders WILL come. But relax and look forward to them, cause I will do my best. If you don't stress me to death that is
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If We don't end war.....
War will end us...
- H. G. Wells

Check out my 3D projects:
http://www.skyscrapercity.com/showthread.php?t=1570589
http://www.skyscrapercity.com/showthread.php?t=1497145
http://www.skyscrapercity.com/showthread.php?t=1363777
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Old June 7th, 2012, 08:35 PM   #7019
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ok...
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Old June 7th, 2012, 09:52 PM   #7020
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I would render the city for you but my computer can't withstand even one building worth of detail T_T
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