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Old August 1st, 2012, 12:51 PM   #281
xdexina
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Amazing work Thryve! you have enhanced even more the Pomo from the last update. That Grass in the Pomo logo looks outstading
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Old August 1st, 2012, 05:13 PM   #282
thryve
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Thanks for the feedback, guys!

Can I have more opinions on the simple square windows? I like them because they let the square geometry speak for itself. But at the same time, I realize they are quite plain/unadorned.

I could make them all a little bit smaller and I feel that would help, but I could also add more detailed frames.

Thoughts?


-------------------------

ps.






Last edited by thryve; August 1st, 2012 at 05:22 PM.
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Old August 1st, 2012, 06:07 PM   #283
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I think they look cool as they are. They are minimalistic, they are simple, and it fits very well in this design.. In my opinion there are no need to made frames.

And by the way if you use those curtains it will "solve" the problem.. They are awesome :P
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Old August 1st, 2012, 08:01 PM   #284
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Old August 1st, 2012, 08:09 PM   #285
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nice work your designs look pretty good, especially the one in your post 17 in this thread very creative...... and the last building looks nice love the entrance
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Old August 2nd, 2012, 01:23 AM   #286
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Awesome. I really want to stick these buildings in Google Earth...
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Old August 3rd, 2012, 07:24 PM   #287
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Starting work on the interior:

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Old August 4th, 2012, 04:03 PM   #288
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Old August 7th, 2012, 02:34 PM   #289
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Wow ! I love your renders because I really feel like being in the pictures . Otherwise, is it normal that there's a question mark on the first plan desk or you just haven't found a correct word to put here ??
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Old August 9th, 2012, 03:19 AM   #290
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PoMo Looks Very awesome.
Nice work.
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Old August 9th, 2012, 06:24 AM   #291
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Last edited by thryve; January 6th, 2013 at 03:46 AM.
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Old August 9th, 2012, 04:14 PM   #292
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everything is so magnificent!
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Old August 16th, 2012, 07:54 PM   #293
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I'd like to see more of this PwC Tower!
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Old August 18th, 2012, 11:39 PM   #294
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A lot of inspiring and amazing designs
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Old December 18th, 2012, 09:12 PM   #295
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I'll be posting a new design soon that I've had to create rather quickly but there is an exciting story behind it and it could potentially lead to a real development in Panama City.

I'll post some renderings of it tonight!
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Old January 6th, 2013, 03:41 AM   #296
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PANAMONTARIO

Here's a design and a little backstory. Recently my boss put me in touch with a friend of hers whose family owns a plot of land in Panama City, Panama and is looking to develop it. She was interested in having renderings created to reflect the potential of the site, which is right in the densifying downtown core of Panama City, and we worked together on several ideas for a mixed-use hotel and residential building with retail and a rooftop bar. I've been creating some marketing renderings for her to reflect possibilities for the site as we discussed so she can pitch her development dream to other members of her family and potential development partners.

Since then, however, I've realized that one of the designs would serve as a great holiday project (Christmas holiday from architecture school... which ends on Monday!) for me to make refinements to it that reflect some of my latest aesthetic preferences in architecture. I took away the South American elements of its design, notably the predominant use of white, and turned it into something that reflects a lot of my latest ideas for buildings. I wanted to post it here as a little update for all of you who used to follow my ideas and aesthetic/ design concepts.

I'll also post pics. of some of my projects from school when I get myself a little more organized here.









I've been doing my renderings for school (especially interiors) using Metropolis Light Transport but it takes much longer than the Ambient Occlusion approach, so I've used the latter here.

Last edited by thryve; January 6th, 2013 at 03:46 AM.
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Old January 6th, 2013, 03:51 AM   #297
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STUDIO FOR A WRITER - design variants

A studio for a writer-in-residence on a public historic site in Toronto.

Please excuse the watermarks (my "ah" logo)- I have used them because this was a project for school.













Last edited by thryve; January 6th, 2013 at 04:12 AM.
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Old January 6th, 2013, 04:58 AM   #298
zbieraj
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I do really like the night visualistation, however I don't like the design, sorry . In my opinion interior design is at very bad level and I don't really understand your functional attempt at all .

1. Workplace at the worst possible place in the whole object with very small amount of natural light from the small window in front of sitting writer.
2. Bed (sofa?) at very low level. Such things are really big pain in the a.. when you will try to get up from laying position or sitting position (the amount of energry wich you must take to go far from the position of your upper body which is at smaller angle with your calfs than 90 degrees).
3. Sink at the best side of the building (the same goes for the shower).
4. Tesco-like furniture.
5. Exterior design...

Sorry if I am too critic for this design but those things are screaming at those visualisations .
One more thing - watermarks are usually slightly visible and in the corners. Instead you have killed those renders with you sign which gives really bad effect when looking at them.
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Last edited by zbieraj; January 6th, 2013 at 05:06 AM.
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Old January 6th, 2013, 05:06 AM   #299
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I'm a first-year architecture student, not an interior designer. The project was a communication project, not a design project, as I am not at the level yet where I am able to design a space with everything taken into consideration. I just don't have the knowledge yet. Which is why this was a communicating project. These are simply the final renderings and show nothing of the process or ideas the design was based on.

The watermarks were added tonight only for making a post on SSC, so that other students can't use the same images for their project. Placing them off to the side makes it easy for them to be cropped out, allowing anybody to use these images as their own.

As for the low bed, that was done for my own preference. I can only sleep on beds that are low to the ground for some reason. That's just how I like it, and I've never once had an issue getting out of my bed because of its proximity to the ground. In fact it's much safer and easier to get out of.

You entitled to your opinion, but if you saw what most people in my program were coming up with, you'd give me more credit for my effort, especially based on the limited experience one has in their first term of architecture school.
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Old January 6th, 2013, 05:10 AM   #300
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I was guessing the first year because this is a typical topic for it. The problem is that all I have written down on the list belongs to basics of the design process. I quite don't get it - so you have spent a month or more on just wondering how to show renderings?

Quote:
You entitled to your opinion, but if you saw what most people in my program were coming up with, you'd give me more credit for my effort, especially based on the limited experience one has in their first term of architecture school.
Don't get me wrong - I'm a bit confused from what you have written. At all our faculties this is normal that we are learning the functionalities of our designs.
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Last edited by zbieraj; January 6th, 2013 at 05:25 AM.
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