|
|
| daily menu » rate the banner | guess the city | one on one |
|
|||||||
| 3D Designs Showcase for your designs done in CAD, SketchUp or other 3D programs |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#21 |
|
BANNED
Join Date: Jun 2011
Posts: 1,234
Likes (Received): 0
|
Did you choose the same texture? I mean, if you made a wall with a brick texture in SKP, you have to select the same texture in Kerkythea.
Or, maybe the texture is too big, so it doesn't look good. |
|
|
|
|
|
#22 | |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
Quote:
|
|
|
|
|
|
|
#23 |
|
Registered User
Join Date: Nov 2011
Location: AlorStar
Posts: 2,450
Likes (Received): 307
|
so "bump" can make material look realistic or not?
__________________
|
|
|
|
|
|
#24 |
|
Registered User
Join Date: Oct 2012
Location: Ad Dawhah, Duba<iy, Munich
Posts: 128
Likes (Received): 40
|
wer nice auf deutsch
__________________
Seoul, Tokio, Pusan, Wuhan, Shanghai, Bejing, Dubai, Melbourne, Brisbane, Gold Coast, Bogota, Recife, Nairobi, Manama, Kopenhagen, Rome, Istanbul, Ankara, Astana, Moscow, Berlin, London Last edited by Marioma; November 12th, 2012 at 05:15 PM. |
|
|
|
|
|
#25 |
|
Registered User
Join Date: Oct 2012
Location: Ad Dawhah, Duba<iy, Munich
Posts: 128
Likes (Received): 40
|
hey dubaiskyscraper, was soll man bei add bitmap machen, ne textur einfügen?
und wo krieg ich basic packs for apply her? [IMG] [/IMG]
__________________
Seoul, Tokio, Pusan, Wuhan, Shanghai, Bejing, Dubai, Melbourne, Brisbane, Gold Coast, Bogota, Recife, Nairobi, Manama, Kopenhagen, Rome, Istanbul, Ankara, Astana, Moscow, Berlin, London |
|
|
|
|
|
#26 | |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
sorry didn't notice your post
![]() if you're refering to your wood material, it seems the texture is of bad quality so the results can't be any better with this texture.. probably find a better one ![]() Quote:
basic packs sind vorinstalliert.. wenn nicht, check mal die ordner wo Kerky installier ist, wenn die leer sind > neuinstallieren |
|
|
|
|
|
|
#27 |
|
Registered User
Join Date: Oct 2012
Location: Ad Dawhah, Duba<iy, Munich
Posts: 128
Likes (Received): 40
|
ok danke hab jetzt ne textur ausm inet geholt und die in bitmap eingefügt, wie ist das wasser?
__________________
Seoul, Tokio, Pusan, Wuhan, Shanghai, Bejing, Dubai, Melbourne, Brisbane, Gold Coast, Bogota, Recife, Nairobi, Manama, Kopenhagen, Rome, Istanbul, Ankara, Astana, Moscow, Berlin, London |
|
|
|
|
|
#28 |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
die textur muss bzw. sollte aber die selbe sein wie die aus SketchUp, sonst sieht das ja anders aus als gewollt...?
naja ohne die settings vom basic pack sieht das wasser eben nicht realistisch aus, sondern mehr wie plastikfolie
|
|
|
|
|
|
#29 |
|
Registered User
Join Date: Oct 2012
Location: Ad Dawhah, Duba<iy, Munich
Posts: 128
Likes (Received): 40
|
kannst du noch n tutorial machen fürn kleines haus sketch + render?
__________________
Seoul, Tokio, Pusan, Wuhan, Shanghai, Bejing, Dubai, Melbourne, Brisbane, Gold Coast, Bogota, Recife, Nairobi, Manama, Kopenhagen, Rome, Istanbul, Ankara, Astana, Moscow, Berlin, London |
|
|
|
|
|
#30 |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
sorry das is nicht so einfach. denn in Skp gibts kein 'ideal' nach dem man vorgehen kann. es gibt haufenweise tricks um effizient zu arbeiten, aber das ist idR selbsterklärend. alles andere hängt von der eigenen kreativität ab
|
|
|
|
|
|
#31 |
|
Registered User
Join Date: Oct 2012
Location: Ad Dawhah, Duba<iy, Munich
Posts: 128
Likes (Received): 40
|
okay danke
haste eigentlich auch tipps für sowas wie faßaden unterteilung bei sketch up, oder muss man alles selbst machen also die fenster mit dazwischen alu?
__________________
Seoul, Tokio, Pusan, Wuhan, Shanghai, Bejing, Dubai, Melbourne, Brisbane, Gold Coast, Bogota, Recife, Nairobi, Manama, Kopenhagen, Rome, Istanbul, Ankara, Astana, Moscow, Berlin, London |
|
|
|
|
|
#32 |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
das ist reine geschmackssache, kannst dich aber einfach an echten gebäuden orientieren
![]() alles weitere rund um Skp findest du hier... http://www.skyscrapercity.com/showth...630&highlight= |
|
|
|
|
|
#33 |
|
Authorized User
Join Date: Dec 2009
Location: Bdr. Baru Bangi, Kuala Lumpur
Posts: 3,687
Likes (Received): 174
|
das einfach vorgehen haufenweise unterteilung selbst kannst orientieren
![]() i donno what you all are talking about
|
|
|
|
|
|
#34 |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
don't worry it was just some basic advice
|
|
|
|
|
|
#35 |
|
Authorized User
Join Date: Dec 2009
Location: Bdr. Baru Bangi, Kuala Lumpur
Posts: 3,687
Likes (Received): 174
|
Thanks a lot Dubai Skyscraper, from this thread I learned how to add sky, edit materials and rendering properly, and its all applied for the current skyscraper contest
|
|
|
|
|
|
#36 |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
i'm glad if it was helpful
|
|
|
|
|
|
#37 |
|
Architect / 3d Designer
Join Date: Feb 2011
Location: Pak-Karachi
Posts: 2,761
Likes (Received): 1334
|
How to transparent the Cladding Glass?? Please tell me, i will be very thanks ful to him.
|
|
|
|
|
|
#38 | |
|
SSC forever!
Join Date: Jul 2009
Location: Speyer, Germany
Posts: 8,822
Likes (Received): 32
|
simply read the first post...
Quote:
|
|
|
|
|
|
|
#39 |
|
Architect / 3d Designer
Join Date: Feb 2011
Location: Pak-Karachi
Posts: 2,761
Likes (Received): 1334
|
Thanks DS,
Very nice. My concepts are cleared. THANKS X 1000X10^99
|
|
|
|
|
|
#40 |
|
Authorized User
Join Date: Dec 2009
Location: Bdr. Baru Bangi, Kuala Lumpur
Posts: 3,687
Likes (Received): 174
|
bump mapping buat surface tu nampak ada 'jalinan sentuh'..tapi kalau wood tu rasanya tak yah pakai bump kot sebab surface dia rata je.. (jalinan tampak)
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|