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Old November 21st, 2012, 01:59 PM   #61
takz
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so did yourll scrap the hilly terrain?
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Old November 21st, 2012, 02:53 PM   #62
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The roundabout is a deathtrap, ill redesign it along with possible extensions, also my building is 2 percent from completion.
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Old November 21st, 2012, 05:18 PM   #63
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Quote:
Originally Posted by takz View Post
so did yourll scrap the hilly terrain?
yes but we can introduce hilly terrain by ourselves as submissions I do recognize that the hilly terrain was both fun and challenging... it was great to work with...
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Old November 21st, 2012, 05:20 PM   #64
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Quote:
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The roundabout is a deathtrap, ill redesign it along with possible extensions, also my building is 2 percent from completion.
good :P.... remember that submissions must be at most 4 mb's.
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Old November 21st, 2012, 05:23 PM   #65
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I forgot to upload my building, I'll upload it after Dinner, also I shall start work on a new building today maybe :P

Edit: Uploaded, it's called "NUE E-Spirit Building"
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Last edited by YingBlanc; November 21st, 2012 at 06:38 PM.
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Old November 21st, 2012, 10:46 PM   #66
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Wow Ying! O.O Great submission. The entryway really surprised me!
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Old November 24th, 2012, 02:17 AM   #67
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The Cube is now open to public.

http://sketchup.google.com/3dwarehou...79&prevstart=0



3mb download :-)
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Old November 24th, 2012, 03:28 AM   #68
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Also here is the roundabout, Ill thought Ill post this even though its work In progress, so that you know how the buildings should go. Also its the introduction of the first main road :-)



http://sketchup.google.com/3dwarehou...79&prevstart=0
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Old November 24th, 2012, 03:34 AM   #69
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thanks... ill go try them out :P

EDIT: Wow... good traffic engineering. However, the new street's color is so much darker than the existing ones'.. The new building is very good.
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Last edited by CF221; November 24th, 2012 at 03:48 AM.
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Old November 24th, 2012, 11:15 AM   #70
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both so awesome paul :3 looks great in the city itself, but the thing about the street colour is correct, need to lighter to fit with the others, the main road through can stay that colour, you'll never have one continuous colour in a city when it comes to roads.
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Old November 25th, 2012, 02:15 PM   #71
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im taking the spot behind that cube building opposite yings model

Edit: my model is ready

http://sketchup.google.com/3dwarehou...3f&prevstart=0
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Last edited by takz; November 27th, 2012 at 09:59 PM.
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Old November 27th, 2012, 10:00 PM   #72
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someone can render it if they like
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Old November 28th, 2012, 01:52 AM   #73
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I would love to
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Old November 28th, 2012, 03:02 AM   #74
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I was joining all the models when I noticed there are three building that go in the same exact spot.... I had to place them in different places... is it ok?
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Old November 28th, 2012, 01:47 PM   #75
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lol that wasnt supposed to happen. but its cool
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Old November 28th, 2012, 10:01 PM   #76
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Fresh renders All buildings are here but EB's ones. I don't know if he already uploaded them



Uploaded with ImageShack.us



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Old November 28th, 2012, 10:06 PM   #77
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woops forgot to upload! xD Will do now
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http://www.skyscrapercity.com/showthread.php?t=1363777
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Old November 28th, 2012, 11:01 PM   #78
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haha looks awesome
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Old November 28th, 2012, 11:02 PM   #79
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lol and im sorry i stole someones roof things
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Old November 29th, 2012, 07:29 AM   #80
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My file was to big for SKP and the Warehouse to handle -.-'
So here instead
https://hotfile.com/dl/181516613/3ef...ODELS.skp.html
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Check out my 3D projects:
http://www.skyscrapercity.com/showthread.php?t=1570589
http://www.skyscrapercity.com/showthread.php?t=1497145
http://www.skyscrapercity.com/showthread.php?t=1363777
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