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Old July 10th, 2016, 05:08 PM   #81
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This is the DTG ScotRail BR Class 68 Locomotive ABB AC Traction Motor Sound Volume Enhancement Pack.

In order to utilize this freeware sound upgrade, you must have purchased the "Train Simulator: ScotRail Class 68 Loco Add-on" available here: http://store.steampowered.com/app/376930/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the sound enhancements found in this pack for personal use if you so choose.

THIS IS NOT A PHYSICS PACK; volume enhancement made around existing physics.

The purpose of this pack is to raise the volume of the traction motor sounds on the Class 68, which is far too low by default.


IMPORTANT; Install Instructions

1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\Class68Pack01"
2. Open the "DTG_Class_68_Traction_Motor_Volume_Enhancement_Pack.rar" file
3. Drag the folder from the .rar file into the directory from step 1.
4. Sound mod installation is complete.
5. Run TS2016 to confirm.

Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)

Download link: http://www.mediafire.com/download/sz...ement_Pack.rar

Facebook Page: http://www.facebook.com/FanRailerMODS/

BR Class 68 100 MPH speed test on NEC:
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Old July 23rd, 2016, 03:23 PM   #82
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Old July 28th, 2016, 02:11 AM   #83
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This is the Metro-North P32AC-DM & Shoreliner Cab Car Comprehensive Mod Pack V2.0 for TS2016 (7/27/16)

In order to utilize this freeware sound & physics upgrade, you must have purchased the "Metro-North P32 AC-DM 'Genesis' Loco Add-On" pack available at Steam: http://store.steampowered.com/app/258655/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to use the sound & physics enhancements found in this pack for personal use if you so choose.

THIS IS BOTH A SOUND AND PHYSICS UPGRADE PACK.

The main purpose of this pack is to make use of the proper horn and bell sound files that were somehow overlooked by DTG in the beta test process, introduce authentic Leslie RS2M horn sounds (exterior and cab versions) and authentic bell sounds (exterior and cab versions). This pack also replaces the door sounds and adds brake release sounds.

From a physics perspective, this pack introduces new weight and tractive effort values to give a more realistic operating feel.

Included is the signature JohnS brake fix. Additionally, the number of throttle notches on the Shoreliner Cab Car have been fixed.

Finally, this pack gives the user the ability to switch between GE P32AC-DM physics and MPI HSP46 physics. Follow the instructions provided below to switch between.

V2.0 update includes new GE 7FDL-12 prime mover sounds and sound coding courtesy of Matt Gorres and Gregory Grice. Also includes minor coach car sound updates from Matt.

Technical specifications:

1. GE P32AC-DM (GE 7FDL-12; 3300 GHP; no HEP)
a. Starting tractive effort of 62,000 lbs (275.8 kN) up to 14 mph
b. Continuous TE of 45,051.7 lbs (200.4 kN) @ 25 mph
c. Dynamic Brake effort of 34,500 lbs (153.423 kN) @ 35 mph to 5 mph; linear fade from max brake effort @ 5 mph to 0 lbs @ 2 mph; resistor grid rating of 3,216 hp (2,400 kW)
d. Wheel horsepower of 3,000 hp (2,239 kW) @ 25 mph; assuming 0 kW HEP load
e. Weight of 124.5 metric tons (274,472.7 lbs)
f. Max traction amps = 620 (62,000 lbs)s
g. Max braking amps = 345 (34,500 lbs)
h. Engine RPM range = 315 - 900
i. RPM change rate (rpm/second) = 25
j. Fuel consumption range (gph)= 29 - 160
k. Maximum speed of 110 mph

2. MPI HSP46 (GE GEVO-12; 4700 GHP; no HEP)
a. Starting tractive effort of 65,000 lbs (289.1344 kN) up to 24.832 mph
b. Continuous TE of 20,176 lbs (89.747 kN) @ 80 mph
c. Dynamic Brake effort of 35,209 lbs (156.619 kN) @ 50 mph to 5 mph; linear fade from max brake effort @ 5 mph to 0 lbs @ 2 mph; resistor grid rating of 4,690 hp (3,500 kW)
d. Wheel horsepower of 4,300 hp (2,239 kW) @ 24.832 mph; assuming 0 kW HEP load
e. Weight of 131.543 metric tons (290,000 lbs)
f. Max traction amps = 650 (65,000 lbs)
g. Max braking amps = 352 (35,209 lbs)
h. Engine RPM range = 315 - 900
i. RPM change rate (rpm/second) = 25
j. Fuel consumption range (gph)= 35 - 210
k. Maximum speed of 110 mph

IMPORTANT; Install Instructions

1. Locate P32Pack01 (C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\P32Pack01)
2. Open Railworks_Metro-North_P32AC-DM_and_Shoreliner_Cab_Car_Comprehensive_Mod_Pack.rar
3. Drag the file folders from the .rar in step 2 into the directory you opened in step 1.
4. The installation should be complete. Run TS2016 to check.
5. If installation is botched or does not work, to back up to original files, delete the folder from step 3. Then proceed to contact me and let me know so I can fix the issue.

User Manual:
Upon installation, the pack defaults to using the GE P32AC-DM (3300 GHP) physics. In order to switch physics, follow the steps below:

1. Open the following directories:
a. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\P32Pack01\RailVehicles\Diesel\P32DC\Simulation"
b. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\P32Pack01\RailVehicles\Diesel\P32DC\Engine"
2. In each of those directories, you will see three folders (one for each set of locomotive physics):
a. "P32AC-DM (3300 GHP)"
b. "HSP46 (4700 GHP)"
3. Once you choose which set of physics to use, open the respective physics folder in all three directories from step 1.
4. Copy (CTRL + C) all files you find in the opened folder located in directory 1a.
5. Proceed back to directory 1a and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
6. Copy (CTRL + C) all files you find in the opened folder located in directory 1b.
7. Proceed back to directory 1b and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
8. If the previous 7 steps were completed properly, the physics swap should be successful; run TS2016 to check.

Thank you for downloading and installing.
Enjoy =)

Download link: http://www.mediafire.com/download/l9...e_Mod_Pack.rar
Facebook Page (contact here if anything needs patching): http://www.facebook.com/FanRailerMODS/
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Old July 30th, 2016, 04:11 AM   #84
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Coming Soon...

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Old August 25th, 2016, 07:59 AM   #85
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The New Haven’s bustling 1950s-era Springfield Line is coming to Train Simulator and Steam, and Gary Dolzall provides a route introduction



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Old August 27th, 2016, 02:37 PM   #86
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A must have for NE rail fans.

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Old September 3rd, 2016, 04:38 PM   #87
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Old September 3rd, 2016, 04:41 PM   #88
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Old September 20th, 2016, 08:56 PM   #89
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Amazing Cabin Ride of Mumbai Local..!! Bombardier Rake..!! The Fastest EMU



~Video Taken Under Proper Permissions~

Inside the Driver Cabin Of Bombardier EMU,in short, Mumbai's New local...

The 300th Video on my YouTube Channel..

The whole video is divide into 2 parts. Of which, the first video features the Coverage of some stations and places on Outer Suburban line of Virar - Dahanu Road..

The Video begins with a Bombardier Local train crossing Bombardier local train taken from a location like never before, from the Driver view of Local train..!!!

The part 1 Video features the cabin ride covers Boisar and Umroli Railway Station , Palghar Sidings entry, Kelve Road and Saphale Station entries, The 2 Bridges over the river Vaitarna and some Crossings...!!!

Video also shows an Instrument Fitted inside the Cabin, called A.W.S., or the Auxiliary Warning System, Manufactured by Siemens, used for Safety purpose under Over-speeding and Overshooting Cases.




Part 2 covers the Entry in Virar station, shipping some suburban stations like Nallasopara, Naigaon, Mira Road and Dahisar, some Crossings, overtakes and Finally, the comparison of Ulysses Speedometer with the train speedometer

I had kept my Phone GPS Speedometer besides the digital display to compare the Phone speedometer with the train meter.
For obvious reasons, Motormen are not allowed to use their phones during the duty except during the emergency cases like accidents.

No need to skip the video forward since the boring section is already been omitted and useful and informative part is only which is kept.

P.S.: Thanks to the polite Motorman who let me take the cabin ride AFTER taking assurance that I won't disturb his work as well as won't interfere any discussion with the Train mechanic present inside the cabin.

More Cabin Rides:

Siemens EMU Local: https://youtu.be/g_hYq5-CRgI
WCAM1 Locomotive: https://youtu.be/QtTBSROUz7c
WAP7 Locomotive Part 1: https://youtu.be/8jIPOjgzL7c
WAP7 Locomotive Part 2: https://youtu.be/9NKpnoiSJcI

Subscribe my Channel for More

==================================================

Also Follow Me On:

YouTube: https://goo.gl/U2meGx
Facebook: https://goo.gl/AxCx4J
Google + : https://goo.gl/4iUjyw
Twitter: https://goo.gl/JfWvYp
Flickr: https://goo.gl/0KBkVi
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Old January 20th, 2017, 11:40 PM   #90
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READ FIRST:
This is the Sacramento Northern Holman Class 1003 Interurban MU & GE 65 Tonner Steeple Cab Mod Pack.

In order to utilize this freeware physics upgrade, you must have purchased the "Train Simulator: Sacramento Northern: Suisun Bay – San Francisco Route Add-On" pack available at Steam: http://store.steampowered.com/app/376979

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics and sound enhancements found in this pack for personal use if you so choose.

The purpose of this pack is to adjust the physics performance of the Class 1003 Interurban Multiple Unit and add a more prototypical motor / gearbox sound.

List of changes (MU):
1. Modified tractive effort of motor car and braking rate.
2. Ensured trailer cars are actually unpowered (unpowered the trucks).
3. Adjusted motor & trailer weights.
4. Adjusted master controller position response levels.
5. Fixed ammeter.

List of changes (Steeple Cab):
1. Modified tractive effort curve.
2. Adjusted weight.

Technical specifications:
1. Holman Car Co. Class 1003 Interurban MU (Motor Control Car)
a. Starting tractive effort of 11,240 lbs (50 kN) to 18.7 mph
b. Starting Acceleration: 1.0 mph/s to 2.5 mph/s (Depending on motor/trailer ratio)
c. Wheel horsepower of 560 hp (418 kW) @ 18.7 mph
d. Balancing speed of ~ 65-90 mph in Full Parallel (Depending on motor/trailer ratio)
e. Weight = 98,560 lbs (44 imperial tons)
f. Max traction amps = 500

2. Trailer Car (Various Builders)
a. Weight = 61,000 (27.23 imperial tons)

3. General Electric 65 Tonner Steeple Cab:
a. Starting tractive effort of 30,000 lbs (133.45 kN)
b. Continuous TE of 21,600 lbs (96.1 kN) @ 13.2 mph
c. Wheel horsepower of 848 hp (632.836 kW) @ 15 mph
d. Weight of 126,640 lbs (56.536 imperial tons)
e. Max traction amps = 500

Class 1003 MU Master Controller Operating Instructions:
1. There are 7 points of power on the MC.
2. Points 1-4 are Series points, with notch 4 (57%) being Full Series, no resistance.
3. Points 5-7 are Parallel points, with notch 7 (100%) being Full Parallel, no resistance.
4. Points 1-3 and 5-6 are resistance points, meaning power is being fed through the traction resistors when the controller is in these points.
5. Proper operation entails that only points 4 and 7 be used continuously for any given length of time. Otherwise, you risk burning up the resistor grids.
6. When accelerating, notch up progressively through each point, spending no more than 2 seconds in any point that is not a continuous point.
7. The MC cannot be backed off; you must place the MC back in off (coast) position before notching back up to the new lower desired point of power.
8. For low speed yard moves, use points 1 and 2 to attain desired speed, then place MC in coast. To maintain low speed, alternate between point 1 and coast.


IMPORTANT; Install Instructions

1. Locate SNRySouth (C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\G-TraX\SNRySouth)
2. Open G-TraX_SN_Holman_Class_1003_Interurban_MU_Mod_Pack.rar
3. Drag the file folders from the .rar in step 2 into the directory you opened in step 1.
4. The installation should be complete. Run TS2017 to check.
5. If installation is botched or does not work, to back up to original files, delete the folders from step 3.

Thank you for downloading and installing.
Enjoy =)

Download link: http://www.mediafire.com/file/0ynpdc...b_Mod_Pack.rar

Facebook page: http://www.facebook.com/FanRailerMODS/
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Old January 22nd, 2017, 07:34 PM   #91
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Minor update to the Sacramento Northern Mod Pack: removed power knock off feature, allowing you to flash the motors (take power with brakes applied). Good for starting heavy trains on steep uphill grades. Same download link. Enjoy =)
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Old January 23rd, 2017, 12:48 PM   #92
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There are good animated video.
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Old March 16th, 2017, 07:31 PM   #93
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American rapid transit is the best rapid transit.

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Old March 30th, 2017, 04:05 AM   #94
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This is the Rick Scott PCC Streetcar Physics Mod Package

In order to utilize this freeware physics upgrade, you must have downloaded the "PCC Streetcar" pack available at Railworks America: http://railworksamerica.com/index.ph...ngine-repaints

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.

The purpose of this pack is to adjust the physics performance of the PCC Streetcar; namely ungovern it so it accelerates and decelerates to spec.

List of changes:
1. Modified tractive effort curve.
2. Modified power ratings @ alternator and @ wheel.
3. Raised top speed to 50 mph.
4. Lowered weight to 42,560 lbs.
5. Raised brake rate slightly.
6. Adjust motor sound code to reflect speed upgrade from 25 mph to 50 mph.

Technical specifications:
1. PCC Streetcar
a. Starting tractive effort of 9,117 lbs (40.5 kN) to 9 mph
b. Starting acceleration of 4.75 mph/s (7.64 km/h/s)
c. Wheel horsepower of 220 hp (164 kW) @ 9 mph
d. Maximum speed of 55 mph
e. Weight = 42,560 lbs (19 imperial tons)
f. Max traction amps = 100

IMPORTANT; Install Instructions

1. Locate RScott (C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RScott\Addon\RailVehicles)
2. Open TS2017 PCC Streetcar Physics Mod.rar
3. Drag the file folders from the .rar in step 2 into the directory you opened in step 1.
4. The installation should be complete. Run TS2017 to check.

Thank you for downloading and installing.
Enjoy =)

Download here: http://www.mediafire.com/file/oxgdn1...on+Package.rar

Facebook Page: http://www.facebook.com/FanRailerMODS/
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Old April 13th, 2017, 02:15 AM   #95
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READ FIRST:
Extended release commentary while running NJT North Jersey Coast Line train 3511 from NYP to South Amboy. Remember to read the DLC readme and the Mod Pack readme files! Enjoy =)

This is the DTG New Jersey Transit GE Arrow III EMU Minor Sound & Physics Mod Pack V1.0 for TS2017

In order to utilize this freeware physics & sound upgrade, you must have purchased the "Train Simulator: NJ TRANSITŪ Arrow III EMU Add-On" available here: http://store.steampowered.com/app/500247/

This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics & sound enhancements found in this pack for personal use if you so choose.

THIS IS BOTH A PHYSICS AND SOUND UPGRADE PACK.

The purpose of this pack is to make VERY minor sound & physics adjustments.


General Parameter Change Log (Physics):
1. Addition of one power point in the TEvsSpeed Curve file @ 80 MPH.
2. Specified specific power calls for each power notch in TEvsThrottle file.
3. Adjusted traction amperage to allow proper motor sound volume at speed.
4. Increased car weight to 65.6 imperial tons (146,944 lbs).

General Parameter Change Log (Sounds):
1. Deleted horn lever off sound (not needed).
2. Reversed door sounds so they play correctly.


IMPORTANT; Install Instructions

1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\ArrowIIIPack01"
2. Open the "DTG_NJT_Arrow_III_MU_Minor_Sound_And_Physics_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2017 to confirm.

Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)

Download here: http://www.mediafire.com/file/3albc4...s_Mod_Pack.rar

Facebook page: http://www.facebook.com/FanRailerMODS/
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Old April 13th, 2017, 06:33 AM   #96
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Arrow IIIs on the Dinky:
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Old April 13th, 2017, 11:33 AM   #97
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Loco Proposal: NJ Transit Arrow III MU

Quote:
Originally Posted by Train Simulator
Good day fans of Train Simulator & the people of Dovetail Games, today I propose that the New Jersey Transit Arrow III should be created for Train Simulator and if we want to go into route specifics then it would have to be for the North Jersey Coast Line. Seeing how finally NJ Transit content is being made for this simulator I think the Arrow III MU would be a perfect addition to this route. So let me get started on the overview, the history, the current operation of this train and the reason why I think this train would be a benefit for this simulator...
Read More: https://train-simulator.com/loco-pro...-arrow-iii-mu/

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Old April 19th, 2017, 03:04 AM   #98
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READ FIRST:
You can download the reskin here: http://jdesingsts.wixsite.com/jdesignsts/downloads-1
You can download the mod pack here: http://www.mediafire.com/file/3albc4...s_Mod_Pack.rar

Replaced AC motor sounds with DC motor sounds, and swapped Wabco AA-2 horn with Leslie S2M horn.

BE SURE to install the reskin first before installing the mod package. And make sure you read the readme files provided with both the reskin and the mod package. Thanks for downloading and enjoy =)

Facebook page: https://www.facebook.com/FanRailerMODS/
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Old April 29th, 2017, 05:00 AM   #99
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The “Jupiter”, What’s Included?

In previous articles, we’ve given an overview of CPRR No. 60 “Jupiter” and the features incorporated into the model developed by Smokebox for Train Simulator 2017. Now let’s look at what else is included in the package, besides the locomotive itself, and explore the possibilities it opens up for Workshop route builders.

Quote:
Originally Posted by Mike Rennie
No. 60 “Jupiter” was one of four identical locomotives constructed for the CPRR in 1868 by Schenectady Locomotive Works. The others were numbers 61, 62 and 63, named, respectively, “Storm”, “Whirlwind” and “Leviathan”. All four are represented in the package.

Also included are various items of rolling stock for building consists that were typical of the 1860-1870s. The “emigrant” passenger cars are embellished with filigree designs and the clerestory-roofed variants even have ornate patterns etched into the clerestory glass panes. The emigrant cars and the coach-caboose have passenger views with a variety of camera positions inside the cars as well as standing on the verandas or leaning out from the steps to look down the side...
Read More: https://train-simulator.com/the-jupiter-whats-included/



All screenshots captured and provided by Mike Rennie of Smokebox.

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Old April 30th, 2017, 12:26 PM   #100
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An Icon of Steam, The Man Behind “Jupiter”

In light of the recent announcement that highly acclaimed Partner Programme developer, Smokebox, will be bringing the iconic CPRR no. 60 “Jupiter” to Train Simulator, we took the opportunity to ask the man behind the smoke, Mike, a few questions!

Read More: https://train-simulator.com/an-icon-...ehind-jupiter/



(Above and below): Never has Train Simulator seen such a historic icon enter the scene, but with Smokebox’s upcoming CPRR 4-4-0 “Jupiter”, you’ll be able to travel back in time and get an authentic taste into 19th Century North American railroading!



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