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#5081 |
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Registered User
Join Date: Apr 2007
Location: Lamego, Portugal
Posts: 267
Likes (Received): 6
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Well because 3ds max its not google sketchup crap, so it can handle massive projects... mine is over 2 million polygons. And as long as you have enough ram memory to store all textures and the 3ds file at time of rendering all goes well.
Yes the depth of all rows is 80cm from the 1st to the 3rd tier, except the rows for the vip boxes, those have a 100cm deph
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CADartet.blogspot |
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#5082 | |
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Registered User
Join Date: Apr 2007
Location: Lamego, Portugal
Posts: 267
Likes (Received): 6
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Quote:
Sorry but there is no tutorial on how to make it that i know. If you want to learn 3ds max, I seriously advise you to check the tutorials from Tate brothers (Ben and Chris Tate) at http://cg.tutsplus.com/ I learned almost every thing I need with them. Their tutorials, even the most complicated ones, are great even for beginners cause they explain every thing they do very clearly. Like this tutorial on uvw mapping in max and 2nd part tutorial This is how my chairs look like... ![]() ![]() They are just 2 planes with a texture uvw mapped on them.
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CADartet.blogspot |
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#5083 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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artet can you teach me about creating stadiums in 3ds max?
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#5084 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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A stand, a stadium with 10.000 seats something like this.
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#5085 |
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Registered User
Join Date: Apr 2007
Location: Lamego, Portugal
Posts: 267
Likes (Received): 6
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I could do a tutorial, but it would be a tedious task to print/upload/post tons of images on every move I make.
I would have to do it on video using fraps but never used it for that so I would have to learn it first. Anyways I can try. But you should take the advice I gave to achwel and watch some video tutorials on cgtuts+ like this one to learn the basics if you don't know anything about 3dsmax
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CADartet.blogspot |
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#5086 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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Thats im going to do, but tommorow because now is 22:00 and tommorow i have school!
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#5087 | |
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Registered User
Join Date: Mar 2006
Location: Beerwah, Queensland
Posts: 1,230
Likes (Received): 3
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Quote:
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#5088 |
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Registered User
Join Date: Apr 2010
Posts: 13
Likes (Received): 0
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thank you artet,
ill take your advice and teach me somme more 3DS and thank you for the images and the link ![]() did you see my work on the link I posted, is it any good? |
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#5089 | |
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Registered User
Join Date: Apr 2007
Location: Lamego, Portugal
Posts: 267
Likes (Received): 6
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Quote:
It's just my opinion based on what I read here in the forum and the experience I had with it, and it lagged all over with just a tier of my model, i gave up importing the rest of it. (version 6 pro if i'm not mistaken) If it works for you great... it didn't for me, i canīt work with something if I have to turn off shading or the edges all the time I need to pan around the model, or to hide objects to reduce lag on the viewport, or to use lowres textures and hide them from the viewport, or to use proxys (same as components for sketchup), witch makes a huge difference for my workflow. @achwel Yes i saw your link and I noticed that you were already using seats but couldn't figure out if they were textures. Whatīs the model for?! I understood it was for some mod but is it for a game? Low poly modeling is a good start... you will need it if you are aiming for the gaming industry
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CADartet.blogspot |
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#5090 |
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(Nilaul)
Join Date: Jun 2007
Posts: 1,335
Likes (Received): 33
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I had an even bigger file then that, about double it, It was running silky smooth. Ofocurse I wouldnt ever turn on the shadows lol.
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#5091 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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Pompeyfan, what are the best settings for sketchup?
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#5092 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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#5093 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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#5094 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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My new stadium!
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#5095 |
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Registered User
Join Date: Apr 2010
Posts: 13
Likes (Received): 0
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Hi artet,
yes its for a building game cities xl ( http://www2.citiesxl.com/ ) I dont like the texture I used, so I would love to learrn or download the texture like the pepsi arena. I did make a football stand a few months ago in 3D ill post somme pics of tonight. @ stefan 2000 looking good mate |
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#5096 |
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Registered User
Join Date: Apr 2010
Location: Woking
Posts: 1,613
Likes (Received): 227
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Dont think ive ever touched my settings :/
There isnt really anything to change, but unlil recently i was still using the begginners template simply cos i couldnt be bothered to change. Ive built plenty of large stadiums and arenas like this but usualy after it hits like 20mb, although my computer is fine with it , i know theres no hope of getting it down to 10mb and if i cant upload it i cant see the point in doing it cos i put so much small detail into it i dont see the point in doing it if i cant upload it. Another reason why I like doing small, low league stadiums.
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Check out my latest models: http://sketchup.google.com/3dwarehou...5342&scoring=m |
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#5097 |
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Choripan
Join Date: Feb 2012
Location: Porto Alegre
Posts: 1,046
Likes (Received): 162
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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██████████ ██████████ ██████████ http://sketchup.google.com/3dwarehou...59&prevstart=0 |
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#5098 |
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Choripan
Join Date: Feb 2012
Location: Porto Alegre
Posts: 1,046
Likes (Received): 162
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Capacity: 96.950
1st Stand: 21.000 Central: 23.750 Higher: 30.000 Tribune: 10.800 Cabins: 11.400 This is a project I made with my cousin (graphic design teacher). He's a São Paulo fan ![]() The highest row of seats would be 50m from the field (2m more than Camp Nou from Barcelona).
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██████████ ██████████ ██████████ http://sketchup.google.com/3dwarehou...59&prevstart=0 |
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#5099 |
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Registered User
Join Date: Apr 2012
Posts: 135
Likes (Received): 0
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Boxes:
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#5100 |
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Registered User
Join Date: Apr 2010
Posts: 13
Likes (Received): 0
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