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Discussion Starter · #1 ·
I've been working on this for a while now. Very much a work in progress. Starting a thread to show its development. Lots more to come!

Set up is similar to my 3d Chicago model. Modeling and textureing is done 3dsmax with Corona Render materials then brought into Unreal Engine 4. I make use of the engines collaborative template to add desktop walk through and VR game modes.









 

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Discussion Starter · #7 ·
My model was featured in a Reuters article earlier this month 270 Park ave.

https://finance.yahoo.com/news/jpmor...lab4NyBX2NWQlD

JPMorgan sticks with plan to build giant New York headquarters



An illustration by Lewis Garrison, a 3-D architectural illustrator who likes to make video flyovers of skylines, here envisions JPMorgan's new headquarters towering over Midtown Manhattan
 

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Discussion Starter · #16 ·
Nice work ! Why some of your buildings are correctly textured and not the others ? :unsure:
Buildings without textures are place holders. Each building gets texured one at a time so I started with the high-rises and work my way down to the low rises. I'll never get to every single building in all of New York, but the shorter they are the more they pass off as ok with just the roof textures, especially when viewed from high up.


The unbuilt Larkin Building:
 

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